Arma 3
97 ratings
Add & Remove Map Labels
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
121.857 KB
Dec 10, 2023 @ 7:06am
May 8, 2024 @ 8:02am
5 Change Notes ( view )

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Add & Remove Map Labels

Description
Add & Remove Map Labels
This mod allows you to place and remove map labels via editor and curator modules. Both editor and curator modules can be found under Modules > Map locations category. Known limitation of the mod is that map locations added are not visible in curator view. But this won't affect normal players.

See the showcase video for more information and example usage.

Arma 3 location type list reference.[community.bistudio.com]

Source code: Github[github.com]
License: APL-SA[www.bohemia.net] with attribution.
31 Comments
Revizor Apr 1 @ 9:21am 
Hi, can you make it so that it can delete markers of buildings and houses?
Beachhead Feb 2 @ 9:13pm 
Could this be used to hide the actual building markers as well?
Ace May 8, 2024 @ 1:53pm 
Thank you! And thank you for this mod. It's amazing how something as simple as changing the name of places on the map can make missions so much more immersive than they ever were before. Ever since this mod came out, I've used it in almost every mission I've made.
Reeveli  [author] May 8, 2024 @ 8:03am 
I just uploaded a hotfix that should include legacy compatibility to preserve all old mission files. If the issue persist after this newest update please report them here.
Reeveli  [author] May 8, 2024 @ 7:23am 
Thanks for the PSA, didn't even remember this was an issue.
Ace May 8, 2024 @ 6:25am 
Hey everyone! If you're wondering why this mod is suddenly "broken" in your missions, not to worry, the mod is still up, and it still works fine, just the mod author changed the name of the mod's .pbo during a recent update. Probably for their own sanity reasons.

There's actually not much action required on the part of mission makers. Just load up the mission in 3den, it'll complain that a mod is missing. Ignore that, force-load the mission, and you'll find your markers are still exactly where they should be.

Save the mission, upload it to your server or wherever, and it'll work exactly as it did before.



As an aside, this mod does not get enough credit. This allows any mission maker to change any map to fit the theme of anything they are doing and I love that. I've used it so much since this came out.
🗲Aen Ard Feainn🗲 Mar 24, 2024 @ 2:12pm 
+rep
RudyRedTop Mar 5, 2024 @ 9:00pm 
okay cool thank you for the quick response
Reeveli  [author] Mar 5, 2024 @ 1:43pm 
The mod is required on all machines.
RudyRedTop Mar 4, 2024 @ 11:03pm 
If I use this mod to edit a mission in 3den, does it need to be loaded on a dedicated server and/or clientside by players to work?