RimWorld

RimWorld

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Ideo Apparel Colors
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Mod, 1.4, 1.5
File Size
Posted
Updated
144.807 KB
Dec 8, 2023 @ 10:58pm
Apr 21 @ 6:17am
2 Change Notes ( view )

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Ideo Apparel Colors

Description
Removes the alteration of ideo color for apparel, so that it uses the same color as for the symbol.

Safe to add or remove at any point.
4 Comments
Kathanon  [author] Apr 21 @ 6:17am 
Updated for RimWorld 1.5.
Kathanon  [author] Dec 11, 2023 @ 2:35pm 
It is just harder to see against that color, which is probably the reason they do the color alteration in the first place. It's a tradeoff.
The Blind One Dec 11, 2023 @ 4:15am 
Seems to also remove the detail on the clothing doesn't it?
CTH2004 Dec 9, 2023 @ 10:16am 
neat!

You know what could be cool (albiet probally over-complex)? A "color range" precept, that changes how far pawns will change the color.

From:
1. Indentical (what this mod does)
2. Small Changes (able to adjust color by, 5 in each direction on the RGB (So, a color of 100,100,100 can be using 95-105, 95-105, 95-105)
3. Medium Changes (able to adjust color by 15 in each direction, so that same example is now 85-115 on each value)
4. Large Able to go within a range of 128, meaning that if it is above 128 ("half" of 255), then all the way to 255 is valid, bellow 128, all the way to 0 is valid!
5. Max: Vanilla. Any color is valid.
Just an idea!