RimWorld

RimWorld

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Body Type Matters Redux
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Mod, 1.4, 1.5, 1.6
File Size
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4.898 MB
Dec 6, 2023 @ 8:46pm
Aug 4 @ 6:09am
14 Change Notes ( view )

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Body Type Matters Redux

In 1 collection by Evyatar
RimRealism - Hardcore Survival
279 items
Description

Body Type Matters Redux is designed to enhance gameplay by adding nuanced and balanced stat modifications based on a pawn's body type. Striving for a more immersive and strategic experience, this mod adjusts the capabilities and characteristics of pawns with Hulk, Fat, and Thin body types, providing distinct advantages and drawbacks for each.

Goals of the Mod
  • Balanced Gameplay: Offers a more balanced and strategic approach to pawn stats based on body types.
  • Enhanced Immersion: Provides a purpose for each body type, reflecting realistic physical capabilities and limitations.
  • High Compatibility: Designed to work seamlessly with popular mods like Combat Extended, ensuring broad usability across different RimWorld setups.


Hulk Body Type Adjustments:
- Enhanced Physical Capabilities: Moderately Reduced Stagger Duration, Increased Arrest Success Chance, Melee Damage, Construction, Mining Speed and Pain Shock Threshold.
- Reduced Agility: Slightly lower Melee Hit and Dodge Chance, Hunting Stealth, Work Speed, and Movement Speed.
- Bigger Physical Presence: Increased Body Size, Health Scale, Mass, Meat, Leather Amounts, and Max Nutrition.
- Increased Energy Expenditure: Slightly Higher Rest Fall Rate.
- Carrying Capacity: Improved Carrying Capacity.
- Comfort Temperature: Prefers Slightly Colder Temperature.
- DLC/mod-related Adjustments:: Increase in Suppression Power, Lower Certainty Loss Factor, and lowered Psychic Sensitivity.

Fat Body Type Adjustments:
- Moderate Physical Improvements: Slightly Reduced Stagger Duration, Improved Arrest Success Chance, Melee Damage, and Immunity Gain Speed.
- Reduced Mobility and Agility: Lower Melee Dodge Chance, Hunting Stealth, Construction and Mining Speed, Work Speed Global, and Movement Speed.
- Significantly Increased Body Mass: Greatly increased Body Size, Health Scale, Mass, Meat, Leather Amounts, and Max Nutrition.
- Increased Energy Expenditure: Moderately Higher Rest Fall Rate.
- Enhanced Carrying Abilities: Increased Carrying Capacity and Pain Shock Threshold.
- Temperature Tolerance: Prefers Colder Temperature.
- Better Emotional Regulation: Slightly Reduced Mental Break Threshold, making them less likely to mentally break.
- Slightly Less Visually Appealing: Pawn Beauty Slightly Lowered.
- DLC/mod-related Adjustments: Slightly increased Suppression Power, Slightly Lower Certainty Loss Factor, and decreased Psychic Sensitivity.

Thin Body Type Adjustments:
- Increased Agility and Speed: Improved Melee Hit and Dodge Chance, Hunting Stealth, Construction Speed, Work Speed Global, and Movement Speed.
- Lower Body Mass and Physical Strength: Moderately Increased Stagger Duration, Reduced Melee Damage, Immunity Gain Speed, Mining Speed, Body Size, Max Nutrition, Health Scale, Mass, Meat, and Leather Amounts.
- Reduced Energy Expenditure: Lowered Rest Fall Rate.
- Decreased Carrying Capacity: Lower Carrying Capacity and Pain Shock Threshold.
- Improved Temperature Tolerance: Prefers Slightly Warmer Temperature.
- DLC/mod-related Adjustments: Lower Suppression Power, Higher Certainty Loss Factor, and increased Psychic Sensitivity.


Note that some of the stats affect various other stats that aren't explicitly mentioned here.
For example Body Size Factor affects: Max Nutrition, Drug Tolerance, Toxic Buildup, Staggering Chance from bullets and melee, Weight, Body Heat, Caravan Visibility, Extracted Hemogen, Chance to get hit by stray bullets, and more.
Hulk Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: +40%
  • Melee Hit Chance: -3%
  • Melee Dodge Chance: -10%
  • Construction Speed: +10%
  • Mining Speed: +25%
  • Body Size Factor: +10%
  • Health Scale Factor: +20%
  • Mass: +35%
  • Max Nutrition: +50%
  • Hunger Rate: +40%
  • Meat Amount: +30%
  • Hunting Stealth: -5%
  • Work Speed Global: -3%
  • Move Speed: -5%
  • Leather Amount: +15%
  • Rest Fall Rate Factor: +4%
  • Suppression Power (Ideology): +25%
  • Certainty Loss Factor (Ideology): -10%
  • Melee Damage Factor (Biotech): +25%
  • Stagger Duration Factor (Biotech): -20%
Stat Offsets (Addition/Negation):
  • Immunity Gain Speed: +2%
  • Comfy Temperature Max: -2°C
  • Comfy Temperature Min: -3°C
  • Carrying Capacity: +25 kg
  • Pain Shock Threshold: +5%
  • Psychic Sensitivity (Ideology): -10%
  • Carry Weight (CE): +25 kg
  • Carry Bulk (CE): +10
  • Reload Speed (CE): -3%
  • Melee Crit Chance (CE): +20%
  • Melee Parry Chance (CE): +20%
  • Unarmed Damage (CE): +50%
Fat Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: +10%
  • Melee Hit Chance: -5%
  • Melee Dodge Chance: -20%
  • Construction Speed: -5%
  • Mining Speed: -5%
  • Body Size Factor: +20%
  • Health Scale Factor: +30%
  • Mass: +50%
  • Max Nutrition: +15%
  • Hunger Rate: +20%
  • Meat Amount: +50%
  • Hunting Stealth: -20%
  • Work Speed Global: -6%
  • Move Speed: -15%
  • Leather Amount: +35%
  • Rest Fall Rate Factor: +6%
  • Suppression Power (Ideology): +10%
  • Certainty Loss Factor (Ideology): -5%
  • Melee Damage Factor (Biotech): +10%
  • Stagger Duration Factor (Biotech): -10%
Stat Offsets (Addition/Negation):
  • Mental Break Threshold: -5%
  • Immunity Gain Speed: +1%
  • Comfy Temperature Max: -3°C
  • Comfy Temperature Min: -10°C
  • Carrying Capacity: +10 kg
  • Pain Shock Threshold: +3%
  • Beauty: -1
  • Psychic Sensitivity (Ideology): -20%
  • Carry Weight (CE): +10 kg
  • Carry Bulk (CE): +5
  • Reload Speed (CE): -5%
  • Melee Crit Chance (CE): +10%
  • Melee Parry Chance (CE): +10%
  • Unarmed Damage (CE): +30%
Thin Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: -15%
  • Melee Hit Chance: +5%
  • Melee Dodge Chance: +10%
  • Construction Speed: +5%
  • Mining Speed: -10%
  • Body Size Factor: -10%
  • Health Scale Factor: -10%
  • Mass: -15%
  • Max Nutrition: -15%
  • Hunger Rate: -20%
  • Meat Amount: -20%
  • Hunting Stealth: +10%
  • Work Speed Global: +5%
  • Move Speed: +5%
  • Leather Amount: -10%
  • Rest Fall Rate Factor: -5%
  • Suppression Power (Ideology): -10%
  • Certainty Loss Factor (Ideology): +10%
  • Melee Damage Factor (Biotech): -15%
  • Stagger Duration Factor (Biotech): +20%
Stat Offsets (Addition/Negation):
  • Immunity Gain Speed: -1%
  • Comfy Temperature Max: +2°C
  • Comfy Temperature Min: +4°C
  • Carrying Capacity: -10 kg
  • Pain Shock Threshold: -2%
  • Psychic Sensitivity (Ideology): +20%
  • Carry Weight (CE): -10 kg
  • Carry Bulk (CE: -5
  • Reload Speed (CE): +5%
  • Melee Crit Chance (CE): -10%
  • Melee Parry Chance (CE): -5%
  • Unarmed Damage (CE): -20%



Known conflicts
None.

Recommended Complementary Mods
Sex Matters Redux
Adds a layer of depth by integrating gender-specific stat variations.
Varied Body Sizes
Diverse the range of pawn/creature sizes. Remember to enable the options to let size affect stats.


Banners: Mewn Goddess
Mod: HTxL
Popular Discussions View All (3)
7
Feb 9, 2024 @ 9:45pm
Suggestions
Evyatar
1
Jun 3, 2024 @ 1:03pm
Bug Reports
Evyatar
0
Jan 18, 2024 @ 4:18pm
Tabular format for stats
Ted Bunny
80 Comments
4ecHok Aug 5 @ 12:27am 
Great mod, but I think it affects way too many stats, same with sex matters. Imo it feels like pawns become even less unique because of that.
So the way I see it, at least everything related to mood, psychic sensitivity, certainty, supersession, melee and work effectiveness shouldn't be affected. Better to leave it for traits and skills.
Nyoj Aug 4 @ 9:14am 
Thank you for the update, amazing to see you back. And will be even better if you manage to find compatibility with rimbody. Great work !!!
Evyatar  [author] Aug 3 @ 12:27pm 
ill look into support with rimbody next
moo Aug 1 @ 9:56pm 
Rimbody +1
Felnel Aug 1 @ 3:19pm 
o www, THANKSSS!
тетеря, блин Aug 1 @ 1:41pm 
is it possible to add compatibility with Rimbody?

https://steamcommunity.com/sharedfiles/filedetails/?id=3354086860
Evyatar  [author] Aug 1 @ 1:03am 
updated for 1.6
Slinkerdeer Jul 22 @ 10:38am 
Yet another "should be baseline" mod. What the F kind of game puts thin body types the exact same power in melee as hulk types.
SiaNKs Jul 22 @ 5:21am 
Tested in 1.6 and so far NO ISSUES found. Most likely works even without update.
Dexter Morgan Jul 20 @ 1:43pm 
i think mod working pretty fine on 1.6 still