Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can very much tell you guys have done your homework so you've probably considered this before, but I had to say it. Maybe you could add other traditional political Uruguayan families in the future too, but that's for later.
Thank you very much for this fun mod.
Seems promising, though as far as I see it lacks a bunch of features, like essential religious flavour, missing cultural buildings, etc.
Just a few random ideas:
Set up a definitive power from the start, because the map is in chaos and when you start snowballing, you will quickly outrun the AI even as a lowly count and you will be invincible. Have an equivalent to the HRE or Byzantines on the map what grants some territorial stability.
There is a reason why After the End has Holy Columbia.
Speaking of Holy Columbia: Please, let them be the off-map empire with the Jade Dragon mechanics. :D