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Star Wars : The Force-Psycast
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Mod, 1.4, 1.5, 1.6
Velikost souboru
Přidáno
Aktualizováno
37.438 MB
30. lis. 2023 v 10.13
1. srp. v 13.41
Poznámky ke změnám (137) – zobrazit
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Star Wars : The Force-Psycast

Popis
As of 4/18/2025/ A new save is required due to numerous abilities being changed, lightsabers being removed, and other fixes




Lightside Abilities:
The light side of the Force was concerned with the ideals of good, benevolence, and healing. Followers of the light side strove to live in harmony with the world around them, acting out of wisdom and logic rather than anger and hasty judgment.



Darkside Abilities:
The dark side of the Force was considered by the Jedi to be the element aligned with selfishness, fear, hatred, aggression, and malice toward all living things. Such emotions seemed to increase the strength and abilities of a user of the dark side, providing a path towards personal power and the destruction or control of all opposition.


"Energy constantly flows through the crystal. You're not fighting with a simple blade as much as you are directing a current of power. Your thoughts, your actions, they become energy. They flow through the crystal as well and become a part of the blade." - Kanan Jarrus


Jedi Training:
Jedi training was the action of teaching an apprentice the ways of the Force in the Jedi Order. As a Jedi Master you should strive to teach everyone. Each ability is now a lecture.



Neutral:
The Force Sensitive was a being who was highly attuned to the flow of the Force. Force-sensitives could, with training, learn to sense and manipulate the Force. Force-sensitives who gained powers and abilities through the Force became Force Adepts.


Sith Sorcery:
Through the recitation of spells, execution of hand gestures, and/or the handling of various artifacts, darksiders were able to channel the raw power of the Force's malignant side to warp minds, alter the environment, and obliterate whatever obstacles stood in their way.


Telekinesis:
"A Jedi traditionally uses telekinesis to move inanimate objects, but there are some occasions when one might be forced to use this ability on an enemy combatant" - Luke Skywalker


Alignment:




Our other mods:


Backup of Last Steam Version - https://github.com/JodemLee/TheForce_Psycast/releases/tag/currentSteamReleaseV1

KoTOR Discord - https://discord.gg/tVsQNEQZcg
The Star Wars Collaboration Project https://steamcommunity.com/sharedfiles/filedetails/?id=3173924821&searchtext=Jedi
https://discord.gg/WdNqY2nNmZ

Leave a comment if you have any issues and I'll try to help to the best of my abilities. Coding is not my specialty.

All Credit goes the original Vanilla Expanded Team, I referenced their code to help build my new abilities
Thanks to the People in the Rimworld Discord for helping with some code issues.
Star Wars belongs to Disney. I don't claim to have made star wars. Just adapted it to rimworld
https://ko-fi.com/leeandtheforce
Populární diskuze Zobrazit vše (2)
152
2. srp. v 6.22
Bug Reports or Issues
Lee
88
30. čvc. v 11.06
Ideas or Recommendations.
Lee
Počet komentářů: 866
Mountain Toad před 1 hodinou 
Very cool mod. Thanks for making this.
Lee  [autor] před 9 hodinami 
And plus, i don't use the mod anyways, so it would have to come from their side
Lee  [autor] před 9 hodinami 
Its no longer using VPE, so unlikely.
toetruckthetrain před 9 hodinami 
do you think the remake might one day have that?
Lee  [autor] před 9 hodinami 
toetruck : no. This mod is effectively discontinued as i work on a remake.
Tucker : Yes
Tuckertheliz před 9 hodinami 
Is dark chain supposed to be as strong as an anti-grain warhead? I used it on a raid that was prepping and killed/downed all of them. Idk if its a mod conflict or just balancing atm. Besides A couple OP abilities, I am really loving this mod though.
toetruckthetrain před 10 hodinami 
VPE biotech integration compatibility some day?
Space Gandhi 2. srp. v 22.07 
Just an update resubbing did fix the cyclic error but I also had to resub to the factions mod and The Psycast mod was generating errors. I imagine this wont be a problem for long once everyones moved from 1.5 to 1.6 but just for any one who comes after.
Lee  [autor] 2. srp. v 13.45 
Nope. I recommend dev unlocking the Jedi training tree and picking up the apprenticeship ability
BenFD 2. srp. v 12.39 
So, if you just follow the Sith branch, there's no way to get an apprentice?