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RimWorld

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Star Wars : The Force-Psycast
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Mod, 1.4, 1.5, 1.6
File Size
Posted
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37.438 MB
Nov 30, 2023 @ 10:13am
Aug 1 @ 1:41pm
137 Change Notes ( view )
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Star Wars : The Force-Psycast

Description
As of 4/18/2025/ A new save is required due to numerous abilities being changed, lightsabers being removed, and other fixes




Lightside Abilities:
The light side of the Force was concerned with the ideals of good, benevolence, and healing. Followers of the light side strove to live in harmony with the world around them, acting out of wisdom and logic rather than anger and hasty judgment.



Darkside Abilities:
The dark side of the Force was considered by the Jedi to be the element aligned with selfishness, fear, hatred, aggression, and malice toward all living things. Such emotions seemed to increase the strength and abilities of a user of the dark side, providing a path towards personal power and the destruction or control of all opposition.


"Energy constantly flows through the crystal. You're not fighting with a simple blade as much as you are directing a current of power. Your thoughts, your actions, they become energy. They flow through the crystal as well and become a part of the blade." - Kanan Jarrus


Jedi Training:
Jedi training was the action of teaching an apprentice the ways of the Force in the Jedi Order. As a Jedi Master you should strive to teach everyone. Each ability is now a lecture.



Neutral:
The Force Sensitive was a being who was highly attuned to the flow of the Force. Force-sensitives could, with training, learn to sense and manipulate the Force. Force-sensitives who gained powers and abilities through the Force became Force Adepts.


Sith Sorcery:
Through the recitation of spells, execution of hand gestures, and/or the handling of various artifacts, darksiders were able to channel the raw power of the Force's malignant side to warp minds, alter the environment, and obliterate whatever obstacles stood in their way.


Telekinesis:
"A Jedi traditionally uses telekinesis to move inanimate objects, but there are some occasions when one might be forced to use this ability on an enemy combatant" - Luke Skywalker


Alignment:




Our other mods:


Backup of Last Steam Version - https://github.com/JodemLee/TheForce_Psycast/releases/tag/currentSteamReleaseV1

KoTOR Discord - https://discord.gg/tVsQNEQZcg
The Star Wars Collaboration Project https://steamcommunity.com/sharedfiles/filedetails/?id=3173924821&searchtext=Jedi
https://discord.gg/WdNqY2nNmZ

Leave a comment if you have any issues and I'll try to help to the best of my abilities. Coding is not my specialty.

All Credit goes the original Vanilla Expanded Team, I referenced their code to help build my new abilities
Thanks to the People in the Rimworld Discord for helping with some code issues.
Star Wars belongs to Disney. I don't claim to have made star wars. Just adapted it to rimworld
https://ko-fi.com/leeandtheforce
Popular Discussions View All (2)
152
Aug 2 @ 6:22am
Bug Reports or Issues
Lee
88
Jul 30 @ 11:06am
Ideas or Recommendations.
Lee
859 Comments
Space Gandhi 16 hours ago 
Just an update resubbing did fix the cyclic error but I also had to resub to the factions mod and The Psycast mod was generating errors. I imagine this wont be a problem for long once everyones moved from 1.5 to 1.6 but just for any one who comes after.
Lee  [author] Aug 2 @ 1:45pm 
Nope. I recommend dev unlocking the Jedi training tree and picking up the apprenticeship ability
BenFD Aug 2 @ 12:39pm 
So, if you just follow the Sith branch, there's no way to get an apprentice?
Lee  [author] Aug 2 @ 11:47am 
Unlock the jedi training tree and there willl be an apprenticeship ability
BenFD Aug 2 @ 11:26am 
its me again ! how do you refer to an apprentice? I've got a sith lord, and a sensitive pawn !
thank you !
Lee  [author] Aug 1 @ 3:38pm 
Resub
Space Gandhi Aug 1 @ 2:51pm 
Just like the other two guys im getting A cyclic error that seems to involve this and the lightsaber mod you've made.
BenFD Aug 1 @ 1:24pm 
fixed, need to modify a parameter
BenFD Aug 1 @ 1:20pm 
Oh, with world tech level at Medieval, there is no jedi or sith factions..
Lee  [author] Aug 1 @ 1:01pm 
BenFD - They are sith factions
Benny - I will take a look again after work