tModLoader

tModLoader

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All projectiles home in(重置)弹幕追踪重置
   
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Mod Side: Both
tModLoader Version: 1.4.4
File Size
Posted
Updated
62.419 KB
Nov 29, 2023 @ 4:23am
Nov 29, 2023 @ 5:01am
2 Change Notes ( view )

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All projectiles home in(重置)弹幕追踪重置

Description
REMEMBER TO TAKE A LOOK AT CONFIGURATION OPTIONS!

This mod adds 6 different chasing modes that can be stacked for friendly and hostile barrages:
* Gradually getting closer: Gives the barrage an extra speed pointing at the target
* Leaping towards: The speed of the barrage is constantly approaching the target
* Pointing at: Let the barrage speed directly face the target
* Wrapping-around: Without changing the speed size, let the direction of the barrage continue to deflect towards the target
* Prediction: Used in conjunction with other methods, the destination chased by the barrage will no longer be the target, but the prejudged target location
* Point at target on spawn: The barrage faces an target when spawning

The chasing styles of friendly and hostile barrages can be set separately without interfering with each other
The chasing parameters can also be adjusted, please feel free to mix and match, make your favorite effect!

At the same time, this mod also provides some auxiliary settings
They can upset the balance (chasing is already very unbalanced though)
But it can make your chasing settings closer to the effect you want
They are:
* Friendly barrage use local immunity frames: Projectiles like fallen stars that have damage decay and lasts long may make you unable to attack
**Mention: Calamity mod scribbled invincible frames causing problems with this mode invincible frames, please turn off this!
* Minions chasing switch: You may not like your summons to be able to chase
* Slow down when hostile barrages are too fast: Prevents unsolved attacks from appearing too frequently
* Hostile barrages can no longer penetrate the player: Some hostile barrages can cause severe lag if they stay in the player's position due to chasing

That's it, and I wish you a great game!

*The following is chinese-ver description
*以上为英文版简介

记得看看config!

此mod为友好和敌对弹幕添加了六种不同的可相互叠加的追踪模式,分别是:
*逐渐逼近:给予弹幕一个指向目标的额外速度
*逐渐倾斜:弹幕的速度不断趋近于指向目标
*野蛮转向:让弹幕速度直接正对目标
*环绕式追踪:在不改变速度大小的前提下,让弹幕的方向不断偏向目标
*预判:和其他方式配合使用,弹幕追踪的目的地将不再是目标,而是预判到的目标位置
*生成时指向目标:弹幕在生成时方向就朝向目标

友好和敌对弹幕的追踪风格可以分别设置,互不干扰
追踪的参数也可以调节,请自由搭配,做出你喜欢的效果!

同时,此mod还提供了一些辅助设置
它们虽然会破坏平衡(虽说追踪已经很破坏平衡了)
但是可以让你的追踪设置更接近你想要的效果
它们是:
*友好弹幕独立无敌帧:落星这些有伤害衰减的持续时间长的弹幕,有可能使你无法攻击
**注意:灾厄乱写无敌帧导致此模式无敌帧有问题,请关闭!
*仆从追踪敌人开关:你可能并不喜欢自己的召唤物能够追踪
*敌对弹幕过快时减速:防止无解的攻击过于频繁地出现
*敌对弹幕不再能够穿透玩家:一些敌对弹幕如果因为追踪,持续待在玩家位置的话,会造成严重卡顿

就是这些了,祝您游戏愉快
Originally posted by tModLoader:
Developed By LuckyAzreal
26 Comments
流影 Jan 13 @ 11:07pm 
大佬,能不能添加一个命中后取消追踪的选项啊
子昳 Jan 1 @ 2:49am 
怎么我自瞄 BOSS也自瞄啊:steambored:
我是高手 Sep 27, 2024 @ 5:00pm 
大概找到原因了,必须吧模组界面的敌人弹幕那边全关应该就不闪退了。即使你没有开启敌对弹幕也要手动关闭
我是高手 Sep 17, 2024 @ 6:34pm 
崩溃原因作者可以看下吗,我也。。
PLMMJ Aug 26, 2024 @ 11:32pm 
The mod was probably broken by a TMod update

(可能这个 mod 被新的 TMod 更新破坏了)
云思^pto Jul 14, 2024 @ 6:33am 
当开启此mod时哪怕关闭敌对弹幕追踪也会导致被敌方穿透弹幕命中时游戏崩溃,有什么解决方法吗?
PLMMJ May 31, 2024 @ 4:07pm 
Is there a way for this to only work for enemies?
Yunxicyue Apr 14, 2024 @ 1:54am 
追踪效果能不能单独作用到指定的武器上?
你的头会找到我的箭 Feb 15, 2024 @ 10:10pm 
野蛮转向太猛了,前期做个回旋镖,扔一下清半屏
Nicccf Jan 29, 2024 @ 9:09pm 
不对劲,怎么么boss的弹幕会追踪玩家啊?我打蜂王的时候就感觉怪怪的,他的毒刺不会追踪玩家,加了这个后一直追我,导致我真的很难打过