Distance

Distance

1,662 Bewertungen
Cubic
   
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Mode: Sprint
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2. Sep. 2014 um 12:17
10. Jan. 2015 um 4:14
6 Änderungshinweise (anzeigen)

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Cubic

Beschreibung
[Sprint / Style]
One of the main chalenges of the level is sharp, tight turns. So the usage of thrusters for turning is advised, if not necessary in some sections.
The design of the level is inspired by a distopian future, where a totalitarian government reigns supreme and everything is orderly, correct, square.

10 Kommentare
NaddlKartoffel 9. Mai 2015 um 10:16 
It's a very nice map, I've played it with my friend.
Just the only one which annoyed me a little, is the part where you go through the portals and everywhere are lazers and just oooone smaaall portal is at the end of the wall and it's lagging so badly I can't even aim for the portal X'DD
DaHam  [Autor] 10. Jan. 2015 um 4:18 
Thanks for the comments and feedback guys, it is much appreciated. The teleporters should be fixed now, and the fps has been improved. Please tell me if there still are any issues :)
sim<>n[a] 8. Jan. 2015 um 7:59 
C'mon, the place where you get trough 3 teleporters in a row, divided by laser tunels, 2 times of 3 i crash into the wall behind it instead getting trough the last one-for some reason it doesn't work properly.
M1SF0RTUNE 6. Jan. 2015 um 23:48 
A rather plain map in terms of the art style, but there's plenty of variety and the sharp turns add for a good dynamic. The way it's slowly introduced was also a brilliant touch, gradually ramping up the difficulty on the sharp turns to make the difficulty ramp slowly but expertly throughout. This stage also taught me to start using my thrusters to keep myself glued to the track and handle the sharp turns. Kudos for that.

Definitely a thumbs up and an addition to my Favorites from me.
Amory 31. Dez. 2014 um 17:00 
The map is very fun and difficulty is perfect. Good Job.
Happyshopper 13. Dez. 2014 um 12:35 
Very nice map, well balanced and fun to play.
Exceige 9. Dez. 2014 um 20:26 
Awesome map dude one the best play. Would love to see inverted ;D
TwistedSyn 9. Sep. 2014 um 11:10 
I am with Krispy as well on this. This is probably the best community made level I have played by far. Also the track design reminds me of the Wipeout series.
Tyric Durhan 8. Sep. 2014 um 19:16 
good map but the portals need to be fixed I would drive into them but they wouldn't work.
Krispy 2. Sep. 2014 um 13:00 
This is now my most favoritest level on the workshop! :happypirate:
Gj bro!