Total War: SHOGUN 2

Total War: SHOGUN 2

92 ratings
Realistic range type2(honnkaku_syatei_type2)
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Tags: mod, units
File Size
Posted
Updated
1.021 MB
Nov 19, 2023 @ 10:05pm
Apr 9 @ 9:03pm
6 Change Notes ( view )

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Realistic range type2(honnkaku_syatei_type2)

Description
Fixed from Realistic range
Keep the original range of the bow unit, and rebalance.
In this mod,
Bow unit range ==>150-200 (original data)
Matchlock or cap lock range ==>200-225 (except Matchlock rider)

In order to make balance better, accuracy change with distance.
Accuracy now depending on shooting distance.

Fixed Rank fire reloading speed. In most time the Rank fire is better than Fire at well.
Watch the video to understand.

In short, for users who wants original bow range in Realistic range mod.

Works with FOTS and Levy infantry are not fools! mod
41 Comments
Ahlys  [author] Apr 15 @ 3:10pm 
@SuripuWakeru
Very sad to tell u no.
SuripuWakeru Apr 12 @ 9:27pm 
Is it compatible with MOSS?
Ahlys  [author] Mar 24 @ 10:30pm 
@Velrix
Donot worry, in my mod the Dunderbuss have worse accuracy then original so Im sure that it will not be so OP in game. If not, I will do sth with its accuracy.
Velrix Mar 24 @ 3:32pm 
Works great.
For the Dunderbuss the range is 80 not 150 to the original 50, and please don't put more range to them. They're already amazing monsters.
○Olive○ Mar 23 @ 7:32pm 
No, I mean the regular Ashigaru and Samurai matchlocks. Donders still retain their normal range.
Ahlys  [author] Mar 19 @ 5:24pm 
@○Olive○ Do u mean the Donderbuss Cavalry? The Otomo matchlock rider only have 150 range in my mod just for the "realistic" and balance. If it have 200 range it will be so op and destroy the whole game
○Olive○ Mar 19 @ 4:47pm 
Huh. The custom battle creator doesn't recognize the mod, still giving the Otomo their special units at 150 range, but the Oda get it at 200.
○Olive○ Mar 19 @ 4:44pm 
I found it. the mod is incompatible with "Otomo Matchlock Recruitment Fix". Any varient.
Ahlys  [author] Feb 24 @ 7:04pm 
@○Olive○ May be in that mod they have other weapon project for Otomo matchlock. In that case I have no idea to fix it.
○Olive○ Feb 24 @ 4:51pm 
@Ahlys I load it like that, and the ranges are still set to 150 for the Otomo matchlocks. No idea why.