Sid Meier's Civilization V

Sid Meier's Civilization V

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National Parks
   
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1 sep 2014 om 3:16
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National Parks

In 1 verzameling van framedarchitecture
Components by FramedArchitecture
11 items
Omschrijving
Natural Wonders can generate Tourism. Adds a new building, the National Park, that generates 2 Tourism and can only be built in cities near owned Natural Wonders.

Requires Brave New World.
12 opmerkingen
Kung Fu PANDA 23 aug 2018 om 22:56 
Wonders are rare, you should add a 50% tourism boost for natural wonders.
Littleman 7 jul 2016 om 17:35 
You should also make some kind of side affect for the pollution generation whcich comes from parks like these. ( I didn't use this yet, so sorry for saying this if there is something like it already)
BigMeat 22 okt 2014 om 12:30 
framedarchitecture, you should make a forest fire mod along with firefighter units.
zArkham4269 17 sep 2014 om 9:39 
I agree with João Davi. I think another part of this mod would be to go with something I think Civ IV had or at least some of the mods: The Forest Preserve. So instead of building markets or lumbermills on Forests (or just markets on Jungles) you could build the natural preserve feature.

In fact, one might go so far as to have slight variants. A national park which has tourists is going to generate gold and tourism whereas a nature preserve could generate science and perhaps some form of global happiness.
anarcher 8 sep 2014 om 7:53 
What tech unlocks this building?
dmanlehan 7 sep 2014 om 19:37 
they can generate tourism though right? have to have the natural wonders so there is +5 culture then build hotel and airport for 5 tourism.
Juni 4 sep 2014 om 19:26 
This is dope. There should also be a lesser version for oases
you receive: these hands 4 sep 2014 om 8:57 
I didn't even realize Natural Wonders didn't generate Tourism. The game needed this.
Guarlaon 4 sep 2014 om 7:02 
Could be created for forest reserves or lakes.