Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Cavalry Counter Tactics for All Spear,Pike and Falx Units
   
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Tags: mod, Overhaul
File Size
Posted
Updated
4.881 KB
Aug 30, 2014 @ 9:32pm
Dec 16, 2014 @ 10:34am
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Cavalry Counter Tactics for All Spear,Pike and Falx Units

In 1 collection by Darth Ruthon
Darth Ruthon's Mods Collection
9 items
Description
Hellos guys I bring you the Cavalry Counter Tactics for All Spear,Pike and Falx Units

The CCT wont be available for unit mods units.

Feel free to give suggestions and comment.

Known Issues:The AI doesn't seem to use CCT because they are stupid and i dont know how make the AI use abilities.

By Darth Ruthon.
11 Comments
Falcor Oct 6, 2014 @ 4:58pm 
I mean mods used with it, not changes to this mod of course.
Falcor Oct 6, 2014 @ 4:56pm 
Thanks, this will add to over-all realism. long pointy things have the inherent right to work on horses, so obvious but here we are. This will make cavalry tactics important along with some AI tweaks and battle tweaks it will be tactical. Great job!
Falcor Oct 6, 2014 @ 4:41pm 
Okay, I wasn't sure if it was still there, and it may have been lowered, as well as the attack being lowered some I think. The attack looks high but with no armor it ends up weaker to medium attack and armor. Against cavalry the bonus means little because low defense numbers. So they aren't very good against anything and costs as much as when they were powerful enough to just fall short. So yeah they would benefit from this as they are hard to play anyway with a vanilla roster. With Sebidee's units they are just playable but the spears he adds have no horse specific attack.
Darth Ruthon  [author] Oct 6, 2014 @ 4:39pm 
I added CCT for falx and rhomphaia units
Darth Ruthon  [author] Oct 6, 2014 @ 4:32pm 
yes falx and rhomphaia have bonus vs mouted units
Falcor Oct 6, 2014 @ 1:08pm 
Sorry for bad English, I didn't check my writing and I start alternate/unrelated words and their spellings absent-mindedly when I write fast. Firste language English, but I read a lot of old to middle English and English root origins, maybe a little more than I should if I don't proofread.
Falcor Oct 6, 2014 @ 12:58pm 
Regional Balkan falx were sometimes straighter, but I'm pretter sure reguardless of going into a spear formation like the rhomphaia it to was probably used to hamstring horses in all forms of falx. it would just be done less in regions with strong spears. I believe the falx was given a bonus against horses and elephants, in a hidden way, but it was taken away just as quick and were all weakened to trash units for Odrysian kindom that cost too much.
Darth Ruthon  [author] Oct 6, 2014 @ 12:42pm 
I will research it but ill add it anyway
Falcor Oct 6, 2014 @ 12:27pm 
Would like rhophaia to have this as well, so nobles for the Odrysia kingdom. I don't know if CA differentiated ted the falx and rhomphaia though. The rhomphaia was recorded as being used this way, but I don't think every falx should be used this way. So just something to consider as the Odrysians are lacking and any spears are crummy, and I'm not sure if they have them in vanilla. The standard falx model is too straight so looks like it could do this, but the reality is only straiter rhomphaia were used this way. I'm not sure what it calls the weapon for the nobles in the tables. I want to make a real falx model to fix this but thought I'd point it out anyway since this is what I want them to do. It would be fine if a small region of falx did this but the falx in the West make a blanket fix unsatisfactory.
Darth Ruthon  [author] Sep 3, 2014 @ 8:47pm 
Patch 14 and 15 compatible possible with all versions
and mods