RimWorld

RimWorld

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Vanilla Expanded Tribals - Paleolithic Tech Rename
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Mod, 1.4, 1.5, 1.6
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377.418 KB
Nov 11, 2023 @ 10:43pm
Jul 13 @ 6:39am
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Vanilla Expanded Tribals - Paleolithic Tech Rename

Description
Renames the 'animal' tech level to 'paleolithic'.

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11 Comments
TheSpectrum Jul 12 @ 8:36am 
Understandable, thank you!
Holgast  [author] Jul 12 @ 7:28am 
I was waiting for Tribals to update
TheSpectrum Jul 12 @ 4:03am 
Will this get updated to 1.6?
Holgast  [author] Apr 20, 2024 @ 2:26am 
that would probably require C#. if it doesn't respect the label and just uses hardcoded names I can't do anything about that
-=GoW=-Dennis Apr 20, 2024 @ 1:19am 
Can you also make it so that in the Dub's Research Search it will find research tagged with "Paleolithic" - they unfortunately still only appear when searching for "Animal".
Nishe Nov 18, 2023 @ 5:29am 
based
chrisque1 Nov 13, 2023 @ 3:02pm 
Tech does rename, but when I search for paleolithic on dubs research I can´t find the tech.
I I search for animal I do find it, but a lot of other animal related tech.
Just my 2 cents. Tnxs
Holgast  [author] Nov 13, 2023 @ 1:57am 
@robosium I think it was intended be some workaround to make it so that animals don't really have a tech level? but yeah, it's basically unused. not sure why the VE team didn't do this rename, as it definitely sounds really unfortunate saying that tribal people are at 'animal' tech 😂
Myphicbowser Nov 12, 2023 @ 9:32pm 
@Robosium
Yeah thats the Vanilla naming for that tech level, I don't think Ludeon ever expected anyone to see or interact with that tech level at all since its literally a Zero tech level, no mod would ever have a reason to touch it and no factions would spawn with it, but they still needed the Baseline I guess
evil yaoi wizard Nov 12, 2023 @ 6:22pm 
A+