RimWorld

RimWorld

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More Mechanoid in Boss Wave
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
374.508 KB
Nov 11, 2023 @ 12:46pm
Apr 17, 2024 @ 7:18am
4 Change Notes ( view )

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More Mechanoid in Boss Wave

Description
increase the number of mech boss in raids explosivly
this increase the number of boss in their raids to unmanagable level
this only happen when the raid reach the repeating session this happen after 3rd wave

every Boss come with support of prior bosses like Apocriton come with Centurion Diabolus and War Queen in much more number


If you have Alpha Mech this mod change the Alpha mech Raid Wave too
and if you have Alpha Mech Mechs from it's waves added to every boss wave after 3rd wave

the list of boss that their wave changed
Diabolus
War Queen
Apocriton

== Alpha Mechs ==
Infernus
War Empress
Apoptosis

THIS MOD IT's MEANT FOR LATE GAME BASSES or masochist that like to see their base burned and it's colonists exterminated
you need extereimly powerful defence to survive this waves

much thanks to More Apocritons In Same Wave that i learn alot from it and make this mod
More Apocritons In Same Wave link
https://steamcommunity.com/sharedfiles/filedetails/?id=2918821202
14 Comments
hamed91211173  [author] Apr 3 @ 11:57pm 
@hovershift
sorry for late answer i'm busy with work so no promise but trying when have time
and I dont know witch mod is AOBA please send me the link of mod so if i can added it
hovershift Apr 2 @ 5:49pm 
could you add the same for AOBA mech mod?
i would really love 15 tarbos coming for my ass
Noxxic Jul 7, 2024 @ 9:05am 
im a moron and saw you answered my question already. Please ignore me. If you need help or something im a good grunt at doing repetitive work and i pick up code easy ish. I just dont know how to publish mods and stuff
Noxxic Jul 7, 2024 @ 9:03am 
is it possible to make this work for other mods with summoning boss mechanics? Dead man switch, kraltech, glitterworld(i think). I"m sure im missing some haha
hamed91211173  [author] Apr 17, 2024 @ 7:19am 
get updated to 1.5
personally not tested my self
updated version be available in few minutes
LZIM Nov 25, 2023 @ 9:54am 
Thanks, which I could try that but not sure rimpy works on Mac
hamed91211173  [author] Nov 19, 2023 @ 1:43am 
@LZIM
sorry i'm not going to lower the numbers but there is a solution
made a copy of mod in local mod folder inside of game installation folder (rimworld\Mods) and change the XML file in patch folder of copy of mod and make sure to load the local version
you can use Rimpy or any other mod manager
this way when when mod get updated your edits not removed
LZIM Nov 18, 2023 @ 9:27pm 
ok this, but like less.. and like all factions. just less enemies my computer cant handle all these raids
kzs583 Nov 18, 2023 @ 5:10pm 
It's almost the same knowledge as I had. Thank you for your kind reply. I'll use the mode well.
hamed91211173  [author] Nov 17, 2023 @ 10:22pm 
@kzs583 from my knowledge mech cluster size depend on raid points i think it's maxed at 20K
when have time going to dig around to see what can i find and if be able to edit it by XML if not need someone with C# knowledge to change the max raid points
the only mod that i know that let you change max raid point is Vanilla Storytellers Expanded - Winston Waves