RimWorld

RimWorld

28 ratings
Genshin Weapons
   
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Mod, 1.4
File Size
Posted
Updated
5.180 MB
Nov 3, 2023 @ 3:58am
Mar 13 @ 6:49am
11 Change Notes ( view )

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Genshin Weapons

Description
Adds some weapons from Genshin Impact.


This mod adds most of the current (as of making this mod) 5* star weapons from Genshin Impact, including Bows, Swords and Spears. These weapons also deal a bit more damage than their vanilla counterparts. Other than that, the weapons in this mod all function the same, but also cost a bit more to craft.
When you have the right research unlocked they can be crafted from a smithy with mostly steel and some components (depending on the weapon type).
Within their weapon type they deal the same amount of damage, they are mostly just reskins from eachother, but they do have unique descriptions.

Enemies might spawn with these weapons in raids.

This mod can be added in later playthroughs, and should not have conflicts with other mods (as far as I know).

This is my first mod, like ever, so expect some bugs and mistakes.


7 Comments
Shenix  [author] Dec 8, 2023 @ 3:32am 
I do not have a steam deck myself, so unfortunatly I have no way to check or fix that issue. Calamity Queller should finally be fixed with the latest update though.
gohdelle Nov 28, 2023 @ 11:04pm 
Great mod, I have no idea if this is an issue on your end but this mod just doesn't work on steam deck, it shows up as "workshop mod" with a bunch of numbers after it and an incompatibility warning. It works totally fine on PC with the same mod list though. I'm also having the issue with the Calamity Queller
AmekiKyou Nov 27, 2023 @ 2:56am 
Calamity Queller not properly recognized?

Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/CalamityQueller in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool)
Verse.Graphic_Single:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Single> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
Verse.GraphicData:Init ()
Verse.GraphicData:get_Graphic ()
...
HYDRA Nov 7, 2023 @ 5:16am 
Great mod! Melee Animation framework support would make this a must have
RobbyOne Nov 4, 2023 @ 3:26am 
nise job, plsese add a bench for those , the vaniila bench are bloated :steamfacepalm:
no fancy stuff needed , just 1 for this stuff only :steamthumbsup:
Aphrodisiac Addicted Hypnoslut Nov 4, 2023 @ 2:36am 
Awesome artwork!
苍白而蔷薇 Nov 3, 2023 @ 8:32am 
I like this texture style