Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS] Great Famine Mode
   
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1.652 MB
Nov 2, 2023 @ 2:35am
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[GS] Great Famine Mode

Description
You need the Gathering Storm Expansion.

Climate Change has been added to the game in "Gathering Storm" Expansion, but Climate Change has a limited impact on the game, affecting only plot yield, disaster frequency, and sea level height.
In the "Great Famine Mode", Climate Change will also have an impact on food yield in cities.
Early Climate Change can increase food production, but later climate change will reduce food yield, and by the last phase, food yield in all cities will be zero.

The specific effects are as follows:
  • Climate Change Phase I: All cities +10% Food.
  • Climate Change Phase II: All cities +25% Food.
  • Climate Change Phase III: All cities no longer have Food yield bonus.
  • Climate Change Phase IV: All cities -10% Food.
  • Climate Change Phase V: All cities -25% Food.
  • Climate Change Phase VI: All cities -50% Food.
  • Climate Change Phase VII: All cities can no longer yield Food.
When Climate Change beyong the Phase VII, it will enter the Global Famine state. All civilizations will no longer be able to settle new cities.
At the same time, cities without more than 1 Citizen will be destroyed by famine in 1 turn.
As punishment, in the event of a global famine, the population of all the cities of the civilization that emit the most CO2 will be halved. (Can be turned off in "Advanced Options" before the game starts)

If you have find any bugs or translate problems, please report to me as soon as you can.
8 Comments
Ryan Jun 20, 2024 @ 12:51pm 
if at late stage city won't be able to produce food then how would city sustain?
DefinitelyNotanElf Jan 28, 2024 @ 12:51pm 
There are players who enjoy Gathering Storm due to being somewhat closer to realism...and then there are those who enjoy DIFFICULTY. This feels like the latter and I look forward to it halting my world's economies.
:yawp::stress:
你似晚霞愈晚愈浓 Jan 18, 2024 @ 10:11pm 
把思路改改,普通地块改成受饥荒影响,像小麦牧场地块中的加持不受到影响,这样更好
1012445735 Jan 15, 2024 @ 3:26pm 
崇祯落泪
JacobTC Nov 11, 2023 @ 9:24pm 
好欸!喜欢气候变化mod
knotty_n_gneiss Nov 5, 2023 @ 11:13am 
This is a very interesting mod. Any chance you might be able to make the AI (especially if they are playing more diplomatically minded civs) anticipate these changes and work to avoid climate change with greater fervor, and create grievances from civs that ignore their impact on the planet? I don't know if this is possible with the tools the devs open to modders, but if so, that would be incredible. (I almost never build coal or oil power plants, and rarely railroad networks, simply because that's baked in for me as a player, but a more robust climate change effect might incentive me to interact with that aspect more.)
Finisher Nov 3, 2023 @ 8:02am 
给大佬打call:steamthumbsup:
Dorisssssss Nov 2, 2023 @ 9:22am 
这个好诶