Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[02-12-23 17:25:44.639] 76561198048403486 "Land_Strider" IndestructibleFencesHP.IndestructibleFencesHP @ 12131,7110,0.
with about 10 lines per millisecond in the User/Land_Strider/Zomboid directory.
Huge amounts of these files like 50 to 500 per session, depending on the length of the session. From what I see, lines generate for each player in the multiplayer session, too. I have a very minimal amount of wire fence use with maybe 10 segments of wall and 12 segments of gates in total. There is almost no other wire fences around generated by the world, though they shouldn't be affected by this mod.
It looks like the logs have been generating for the last 7 months, although dates in the lines are stuck in the December of 2023, varying between all days of the month.