Space Engineers

Space Engineers

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Explosive Damage Calc Fix
   
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Type: Mod
태그: ServerScripts
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2.096 KB
2023년 10월 14일 오후 9시 44분
2023년 11월 22일 오후 1시 42분
업데이트 노트 4개 (보기)

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Explosive Damage Calc Fix

설명
This mod does three things:
1. Fixes explosion's damage calculations by removing the 1200 damage all explosions deal, even if their damage specified is 1 due to "Deformation".
2. All blocks with the default 7x explosion damage multiplier will have their multiplier set to the square root of 2 times its block volume in blocks (Sqrt(2*block volume). Ie. a 1x1x1 block will be set to 1x, a 2x1x1 block will be set to 2x, a 3x3x3 block will be set to a 7x damage multiplier. This can be overriden by adding the tag <DamageMultiplierExplosion>X</DamageMultiplierExplosion>, where X is the multiplier that is any number other than 7.
3. Removes all traces of block deformation, as block deformation causes projectile phasing - where missiles will phase through solid pieces of armor.