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Een vertaalprobleem melden

















inspect baby genes - no extra genes
set the slider in this mod options to 0, load save, let baby be born - extra 4 supersoldier genes
set the slider in this mod options to -99, load save, let baby be born - same endogenes and random 4 supersoldier genes.
Cuz one of the times I loaded that birth the baby had Charmweaver genes, and the only charmweaver I had come across had been a lone visitor to the colony. Another time the baby had Guarlenkin genes and I do have a Guarlenkin colonist.
I saw a lot of +12 or +17, etc, but never anything that was below -2.
So when I changed the setting to match efficiency to what the baby was supposed to have, the baby came out how it was meant to with no added genes
The babies are getting out of hand :D Venator father, bruxa mother, supersoldier genes of which negative includes catastrophic unstable mutation: https://steamcommunity.com/sharedfiles/filedetails/?id=3626091417
baseliner father, vre hussar mother neither of them have the supersoldier genes
at conception: https://steamcommunity.com/sharedfiles/filedetails/?id=3624879154
after birth: https://steamcommunity.com/sharedfiles/filedetails/?id=3624879363
This is from Nereid father and Genie mother. Father was random pawn joiner, mother was captured from enemy raid if that matters https://steamcommunity.com/sharedfiles/filedetails/?id=3622941225