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Also, two minor suggestions:
1. Customizable primary parent values for inheritance, as right now inheritance appears to be either: both parents' genes are inherited at 100%, or one parent disproportionately affects the child's genome (100% for primary parent, barring overrides from secondary that are randomly inherited?), based on config.
2. An FAQ would be nice
That all being said, great job making a mod that fixes a lot of the issues with inheritance in vanilla.
Just set the mod config to inherit 100% of both.
Keep in mind that unless you're using mods that reduce gene costs it may run over budget. Also conflicting genes will always get overwritten (E.g. Strong Immunity + Perfect Immunity)
Is there a way to make it so the dominant gene xenotype is inherited along with everything else when using dominant genes? I mean I can just use character editor to fix any kids who come out baseliner, but it'd be cool to not need to do that.