Portal 2

Portal 2

33 ratings
Breathe
   
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39.116 MB
Sep 19, 2023 @ 11:51am
Sep 22, 2023 @ 4:41am
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Description
A funnel and laser chamber, I'm quite happy with how this turned out. Also some timing required, so beware. Hope you enjoy!

Difficulty: 4/10

Walkthrough: https://www.youtube.com/watch?v=-CpfsVYAuOI
15 Comments
Daniel Shine 7  [author] Sep 22, 2023 @ 10:19pm 
@Ron Moses yes, that's an Anti-softlock button.
Ron Moses Sep 22, 2023 @ 2:43pm 
Pushing the button through the cage kills you instantly? Is that intended?
Test Chamber Junkie Sep 21, 2023 @ 12:51pm 
:p2blue: Blind Playthrough :p2orange: I played it a few times until I found a solution that felt intended.
My only feedback is, the floor portal in the laser room could be a little easier to identify. Its a bit of an odd shape and doesn't always land a portal. Might need 1 more 1/4 block of space so its easier for a portal to stick. Other than that, I'll have to wait to see what your intended solution is. Keep it up! :p2cube::p2chell:
Daniel Shine 7  [author] Sep 21, 2023 @ 11:31am 
@GrottoLova @Jade BGE it has now been fixed. Thanks for commenting to fix it!
Jade BGE Sep 21, 2023 @ 10:41am 
Yep, that's how I did it. It's the easiest solution that came to my mind anyway.
Daniel Shine 7  [author] Sep 21, 2023 @ 9:42am 
@GrottoLova oh, wow I didn't even think of that. I think I'll try to change it so that is not possible or so that you need to do both. Thank you for pointing it out!
GrottoLova Sep 21, 2023 @ 9:36am 
Here is a vid of how to complete w/o angled panels https://youtu.be/eP15sTO4VXQ
Daniel Shine 7  [author] Sep 20, 2023 @ 9:02pm 
@Jade BGE so glad you enjoyed! I wonder how you didn't use them, I'll look into that.
Jade BGE Sep 20, 2023 @ 2:07pm 
I liked this a lot, though the angle panels served no purpose for me. :steamthumbsup:
Daniel Shine 7  [author] Sep 20, 2023 @ 5:21am 
@GrottoLova yeah it is quite a tight timing that I wanted to implement. I was thinking to add a sort of "pointer" for the cube orientation in the funnel . Thanks for the feedback! :)