Craft The World

Craft The World

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Shop prices/Food saturation rework
   
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2.089 MB
Sep 15, 2023 @ 11:15am
Sep 18, 2023 @ 5:59am
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Shop prices/Food saturation rework

Description
Change of mostly all prices in the shop.

Cut food saturation by more than half.

All official DLC's covered





Overall it was made for easier acsess to resources, and to really have ability to buy stuff, because current prices of ingame shop is actually inadequate, like paying all your money you earned for first 5 hours of your world for some silver sword? Nah, you could've already progressed past that, and now there is no point in doing so. Besides that, there are some good deals, so maybe you consider using shop now more often. And also I tried to make it slightly balanced, so it is not that overpowered but fair.



Personally, I think that food gives your dwarfs too much saturation, and you are not bothered by it that much throughout your gameplay, but to make it harder, today we are here to change that. Ingame, there will be mostly written that saturation of some food is 0, but its wrong. When saturaion is zero (like meat) that is not mentioned at all, but I made it in such way, that it is just low, and gives not too much (ingame it represents only in whole numbers, rounds up in favor of smaller number). I changed it to make sense, like fried eggs give you less saturation than fried meat, but apple pie gives you more food than both of those combined, and so on.

It has changed by new formula: 0.10 satiety equals 1% of healing written in description of any food, so now you can see how much exactly satiety it gives. ( earlier any food gave from 1.00-3.00 satiety in general )


    In addition there are some custom changes, list of which I added below:

  • added poison mace, elven bow, posion arrows, blood elixir ( and some more, find out yourself);
  • replaced coal with wood in crafts of food;
  • increased damage of all firearms;
  • rework of some crafts for new(hidden) and actual weapons/armor/food/items;
  • added craft of poison arrows;
  • generally decreased price of craft for several items (like replaced ingot with ore somewhere, or added more outcome items);
  • other changes that may not be mentioned.

Thats it for now. I'll try to do some tweaks and fixes from time to time. If you have any suggestion on what to change/add, don't hesitate to ask in the comments.

P.S. If you have downloaded other mods that contain food, dont use that food to feel all the atmosphere of having famine in your world, and let your dwarfs feel constant urge to find
food
not really
8 Comments
TheEpicFighter  [author] Mar 20 @ 5:27am 
I will try to fix the mod soon, I guess it occurred with recent updates
cipolloni204 Feb 17 @ 7:59am 
I really need a fix for the portals because they literally take 4 blocks in height and 3 blocks in width each, and i already have a few setup(The shop is literally covered and now not visible)
cipolloni204 Feb 17 @ 7:57am 
portals don t work and trying to put portals, tanks fps, so use it only to buy items
Dungeon_Void Jan 7 @ 7:14am 
portals did't work
MaybeWindy Oct 15, 2024 @ 9:17am 
This mod causes the paladin to be unable to attack in the game, whether it is automatic or controlled. She will stop when she tries to attack. You can control her to leave, or until she is killed.
帝丹小学一年B班灰原哀 Dec 15, 2023 @ 1:14am 
添加了毒狼牙棒、精灵弓、摆姿势箭、血药(还有更多,自己找出来);
在食品工艺品中用木材代替煤炭;
所有枪支的损坏增加;
为新的(隐藏的)和实际的武器/盔甲/食物/物品重新制作一些工艺品;
增加了毒箭的工艺;
一般情况下,一些物品的工艺价格会下降(比如在某处用矿石代替锭子,或者增加更多的结果物品);
其他可能未提及的更改。
G_R_U_Z Nov 17, 2023 @ 11:21am 
I like trade and hunger annoys me...:steamthumbsdown:
are you by any chance planning a mod just for trading?
PeanutButterJelly Nov 2, 2023 @ 2:19am 
GOOD, LIKE IT, THANKS