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https://github.com/Vanilla-Expanded/VanillaPsycastsExpanded-Puppeteer/commits/main/
For this update, it was one commit.
Commit text:
Improve puppet mental state handling
The puppet will only enter mental state if their puppeteer successfully enters one, rather than any time they attempt to (but possibly fail)
Check change notes:
Change notes: EMPTY
is there a way to lower it?
I had to prisoner->release him before he actually joined the colony.
In the past they just auto-converted for me.