边缘世界 RimWorld

边缘世界 RimWorld

388 个评价
[Og] 自动电力开关
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Mod, 1.4, 1.5, 1.6
文件大小
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3.109 MB
2023 年 9 月 5 日 下午 11:38
6 月 11 日 下午 7:58
5 项改动说明 ( 查看 )

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[Og] 自动电力开关

描述
你是否厌倦了一遍又一遍地重新连接炮塔,只是为了节省一些电力,以及(更重要的)缓解卡顿?

描述:
当完成 微电子基础研究后, 你可以使用 "远程开关电源" 按钮来瞬间开关原版的电力开关, 以控制某个巨大的电网。不再需要 负智人 殖民者来操作开关了。

其他:
与 Auto Flicker 有一点点不兼容;
灵感来源: 缺氧的Player Controlled Switch mod;
依据 GNU GPLv3 license, 使用了一部分来自 RT Power Switch 的代码;
License: GNU General Public License v3.0[www.gnu.org]
39 条留言
Cama zotz 8 月 9 日 上午 7:28 
What does this mod considers enemies? Because when i use the auto detect enemy, it's turns on even if i have no enemy on the map. Could it be the Alpha Animals mod? I played before and the auto detection worked but i started a new save with new mods. Just wondering if you know of any potential conflicts
OganessonG  [作者] 7 月 30 日 下午 7:42 
I think it is not caused my this mod, for I changed nothing in vanilla except for the power svitch (only add a new ThingCompnent). Maybe some of your mods have been updated?
Galadedrid 7 月 30 日 下午 1:57 
I loved the idea of this mod, but it seems to have removed jobs from all my mechs, which now just wander permanently without ever working.
Kaedys 7 月 21 日 下午 2:13 
Ticks per second. Rimworld by default runs at 60 ticks per second. A "tick" is a step in the simulation, where processing of things going on occurs. Not everything is processed every tick, but the TPS of the game directly defines the actual rate that time is running in the game (in fact, in fact, increasing the speed scale just increases the target TPS).

If processing is taking longer per tick than 1/60th of a second, your effective TPS drops as a result, and the effective speed of the simulation drops at the same rate (this applies even more so on higher speed settings). Turrets consume a lot of TPS because they scan for targets regularly, which is an expensive operation, since it needs to check the status and distance RE: the turret of any pawns on the map, and it needs to do that for every turret on the map.
Bat stealer 7 月 21 日 下午 2:06 
what the hell is a tps
Dr Jimothy 7 月 11 日 下午 12:20 
This is how I, a turret junkie who puts at least one turret in literally every room, learn that powered turrets are bad for tps.
Thankyou.
Slim' 4 月 18 日 下午 5:46 
o my god this is what i been looking for years
Mac 3 月 29 日 上午 12:28 
Didn't know turrets affected TPS when powered. Neat.
OganessonG  [作者] 3 月 29 日 上午 12:28 
This mod can help you disconnect buildings that affect tps such as turrets when not used, so that they will not affect your tps anymore.
Mac 3 月 28 日 下午 10:45 
Can this mod actually affect TPS in any way?