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I've been using this kind of mod for several years at this point, back from when 히토미라 released it and since when I started changing it to better fit my tastes, and I've never CTD due to it. I run a 150-170 mods setup and all of my very rare CTDs are at the end of turn, due to my own personal setup that causes wayyy too many armies to run around, with my own changes to supply lines, upkeep and AI army management, but even then I can reopen the game and start from the end of turn save file like nothing has happened.
I think you need to look somewhere else.
It's also needed for AI to use golden items.
You need to create a submod that adds those specific factions into the db/campaign_group_member_criteria_cultures_tables. Create a "member" with a name you choose, "context" actor and those factions as "culture".
Then, add your "member" to the hitomila_WH_coin_craft in the db/campaign_group_members_tables.
Then, you can add a text with a .loc file inside, with the line ui_text_replacements_localised_text_crafting_button_tooltip_(insert_culture_here) inside to add a name to the button.
Regarding items, sets, and locks around a specific character, there are a few tables you'd need to change, but I'm sure that there are guides around for that.
I'm not datacoring ancillary_uniqueness_groupings_tables.
I don't understand what "remove dawi runes entry" means.
What "rune items" are you talking about?