Arma 3
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SAVE Mission Module
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Aug 23, 2023 @ 9:29pm
Aug 23, 2023 @ 10:11pm
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SAVE Mission Module

In 2 collections by J Newton
Arma 3 Tools
90 items
M9-SD's Workshop (ARMA 3)
85 items
Description
Tired of all your work being erased after each session? Worry no more! Now you can save the unique missions you create in Zeus and load them again when you encounter a new player-base. I hope this empowers mission-makers and Zeuses to put effort into making creative/intricate missions, now that they can be saved and replayed!

Current features:

Saves the following types of objects (within the given radius):
• Simple objects (static objects spawned with createSimpleObject)
• Mission objects (Structures and other objects placed by Zeus)
• Vehicles (every dynamic vehicle and their respective crews)
• Units (all units and their respective groupings)
• Map Markers
Saves the following attributes of objects (within the given radius):
• Object/Vehicle/Unit Position
• Object/Vehicle/Unit Orientation
• Object/Vehicle/Unit Hidden State
• Object/Vehicle/Unit Materials/Textures
• Object/Vehicle/Unit Damage Values
• Vehicle Fuel Values
• Vehicle Attributes/Appearance (i.e. camo nets)
• Group Leaders
• Group Waypoints
• Unit-Vehicle Seating Positions (driver, gunner, commander, etc.)
• Unit Loadouts/Identities/Faces/Voices

Directions:

1. Create your mission in 3DEN or Zeus.
2. Select this module-composition in Zeus.
3. Place the module at center of your mission.
4. Define a radius (in meters) for the mission zone.
5. Give the mission a unique name to be saved as.
6. Save the objects within the radius (in meters).
7. Use the 'LOAD Mission Module' to do any of the following:

• View all the missions saved on your profile.
• Delete any mission from your profile.
• View/copy the SQF that creates the mission.
• Load the mission into the game (run the SQF server-side).

WARNING:

The mission SQF will be saved in your profile data.
It also stores the loadouts, paths, and other stats.
Over time, saving many large missions will bloat
your profile size, potentially causing lag when
pausing/unpausing the game (or anywhere else the
script command `saveProfileNamespace` is utilized).
Because of this, I recommend you only store up to
10 normal sized missions in your profile before
saving them into a seperate text file on your PC,
and subsequently deleting them from your profile
with the menu from the 'LOAD Mission Module'.

DEPENDENCIES:

(1) LOAD Mission Module
- https://steamcommunity.com/sharedfiles/filedetails/?id=3024873677

GitHub: https://github.com/M9-SD/A3_M9SD_SAVE_LOAD_Mission_Modules
License: https://github.com/M9-SD/A3_M9SD_SAVE_LOAD_Mission_Modules/blob/main/LICENSE
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3024869633
Author: M9-SD
Discord: m9_sd

FAQ:
  1. Q: Why doesn't it work (it just places a helipad down)?
    A: The server needs zeusCompositionScriptLevel=2;[community.bistudio.com].
  2. Q: Why does the menu say EZM at the top?
    A: This was part of EZM in the past until a game update stopped it from working
    (It has since been upgraded and converted into this composition).

Planned updates:

GUI Overhaul:
• Customizable color scheme from game settings
• Larger input box for the mission name
• Radius slider with 3D area visualization
Save functionality:
• Unit garrison state (stop garrisoned AI from wandering off)
• Object blacklist (don't include certain unwanted objects)

SEO Tags: save mission module, zeus module, composition, load mission module, script, sqf, function, public zeus, official zeus, server, server-side, mission sqf, mission saver, mission spawner, save missions, load missions, steam workshop

——————————————————————————————————

My Links

Donate[www.paypal.com]
Website[www.m9-sd.com]
YouTube
GitHub[github.com]
Workshop
Discord (ZAM)[discord.gg]
Discord (SQF Archive)[discord.gg]

——————————————————————————————————

Requirements

This is a scripted composition, designed to be placed from the Zeus[community.bistudio.com] interface. After subscribing to and subsequently downloading this composition, it will automatically be accessible in-game from Zeus > Groups > Empty > Compositions (since it's not a mod, it won't show up as one in the Arma 3 launcher). The scripts attached to this composition will only work if the server allows it with the zeus composition script level security parameter in its description.ext file.[community.bistudio.com] Here is a guide for server owners.

Set the value to 2 to allow custom attributes and all scripts.
zeusCompositionScriptLevel = 2;

The following official public zeus servers allow scripted compositions, however they do have various undisclosed remoteExec restrictions defined in a custom CfgRemoteExec.[community.bistudio.com]

Try out this composition on one of these servers:

[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (USA) #02[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02e[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (US) #02w[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #12[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #04[www.battlemetrics.com]
[OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #02[www.battlemetrics.com]
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0D
• [OFFICIAL] Arma 3 Zeus by Bohemia Interactive (EU) #0B

Thank you for subscribing, rating,
& favoriting this composition!

26 Comments
Tatersalad Oct 25, 2024 @ 8:21pm 
Does this not save player load outs? Is there a mod that will do that, because I'm looking for mods to run a persistent campaign with.
RTJGSTAR Jun 13, 2024 @ 4:34pm 
Hello, I don't see the option to save and load within the game /zeus, any solution?
joseph ass Dec 5, 2023 @ 1:01pm 
Hey! Is it possible to save Intel creations via Zeus to Eden script? I mean, the Zeus intel is so much better than the Eden one, I would love to copy from Zeus and paste on my Eden mission
Jack The Creator Nov 17, 2023 @ 11:19am 
Is there any way you can implement save mission option from code inserted into SQF field?
J Newton  [author] Nov 15, 2023 @ 4:43pm 
vehicle inventories are not included in current features
jbhop Nov 15, 2023 @ 11:41am 
Hey I might be having some trouble I am trying to save the inventory inside a car or crate and it doesn't seem to be working. When I load it back in, the crate still loads just without the items in it, is there any fix to this?
J Newton  [author] Oct 31, 2023 @ 1:19pm 
The SQF files are posted in the GitHub repo. As for where the actual composition file is stored on ur PC, im not sure sure.
Jack The Creator Oct 31, 2023 @ 10:20am 
Hey G-Money, thanks for making these useful tools. I was wondering where exactly can I find the SQF file? I looked through profile folder and couldn't figure out where to find it.
ylin91056 Sep 26, 2023 @ 6:41am 
INDFOR and Civilians cannot be saved,Can you fix it?
J Newton  [author] Sep 8, 2023 @ 3:58pm 
Please elaborate.