Arma 3
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Desert OPS Run - Tactical Arena SC
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, PvP
Scenario Type: Infantry
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
Updated
2.055 MB
Aug 19, 2023 @ 2:00am
Sep 21, 2023 @ 6:02am
2 Change Notes ( view )

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Desert OPS Run - Tactical Arena SC

In 1 collection by Gunter Severloh
Desert OPS Run - Tactical Arena Scenarios
11 items
Description
This is a Team Death Match Sector Control version of my
Desert Ops Run - Tactical Arena scenario seen here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1772647581

Custom Plank System
While your on the hunt or are being hunted by the enemy, you can access all buildings
either by ladder, platform, plank, staircase, ramp, roof, or walkway.

105 Screenshots (Imgur Photo Album)
https://imgur.com/a/kEKBSZe#kw1pzdE
Note: Most of the screenshot seen here show the arena setup, the menu, ai, hud, are not
seen in my version here as they are only in the original mission.

General
- No DLCs, or Mods required.
- 16 Player 8 vs 8 TDM, Sector Control with Revive.
- Respawn in 3 seconds
- Change Weather in MP Parameters.
- Change Time of day by hour in MP Parameters.
- Change if you have stamina or not in MP Parameters.
- Change Weapon sway & recoil in MP Parameters.
- Change how many respawn tickets you want to play with in the MP Parameters.

Gameplay
- Custom plank system will allow you to: Access all building via ladder, platform, plank, staircase, ramp, roof, or walkway.
- Briefing.
- Player apon death will have option to be revived.
- Player apon death will respawn in 3 second at 1 of 3 player random starting locations.
- Player apon death can self revive/self heal without needing to respawn if a ♥♥♥/medkit is in their gear.
- Access to Virtual Arsenal to change uniform, weapons, loadout & gear.
- Save and load your loadout on the fly outside of Arsenal.
- Fully heal if/when wounded if you return back to any one of the player starting locations.
- All dead bodies, weapons, and player dropped items will delete within 4 minutes.
- Weather, Time of day, & AI Skill level can be adjusted in the MP Parameters.
- 52 custom placed buildings and over 1,654 custom placed objects.
- Building silhouettes seen on the map so players know where their at.
- Surrounding wall system, with custom bump outs for players.
- Safe zone for players to prevent access to their starting areas.
- 4 Capture sectors.

BI Forums Release thread
https://forums.bohemia.net/forums/topic/223874-spcoop-1-4-desert-ops-run-tactical-arena/

CREDITS
I want to thank the following members of the Arma community
for their work/help with my mission:
=============
* Rydygier - for help with code for the player ammobox, respawn, factions, and GUI scripts.
* pierremgi - for his help with code for transferring the briefing on teamswitch.
* DaVidoSS - for his cleanup script.
* aeroson - for his get and set loadout script.
* Hortzy - for his Parameters code, and help.
* Czarny - for his testing, feedback and ideas.
* sidekick7569 - for his testing, & feedback.
==============

If you enjoy this scenario, please rate.