Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Tile Mapper (0.1.1)
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Vehicles: Creative
Missions: Mission
Tags: v1.14.2
File Size
Posted
Updated
176.445 KB
Aug 13, 2023 @ 11:37am
Apr 20 @ 1:40pm
2 Change Notes ( view )

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Tile Mapper (0.1.1)

In 1 collection by Toastery
Improved Conquest Mode Vehicle Pack Creation Resources
7 items
Description
This Addon is just a simple way to figure out what tile is what, without requiring an external tile map you've constantly gotta reference, it can be useful for creating addons, creating spawners, or just figuring out what tile you're on in general.

If you want to donate, I've got a Patreon[patreon.com] all donations are greatly appreciated!


Commands/Usage
  • ?tm draw [filter][[/b] Draws based on the filter provided, if no filter is provided, uses "tile" (see filter section below)
  • ?tm remove [filter] removes based on the filter provided, if no filter is provided, uses "all" (see filter section below)

Filters
  • tile for the tile grid and tile labels
  • tile_grid for the tile grid alone
  • env_zone for the zones
  • all for everything.

Additionally, the moon is now supported!

Github: https://github.com/Toast732/tile_mapper
13 Comments
Toastery  [author] Apr 20 @ 1:43pm 
And updated!
- Moon is now supported
- Improved speed of drawing, and made it sort what to draw based on distance to player
- Added the ability to draw just the grid, via "?tm draw tile_grid"
- Added the ability to draw zones, via "?tm draw env_zone", or "?tm draw all"
- Added the ability to remove by the same filters.

List of filters:
"tile" - for the tile grid and tile labels
"tile_grid" - for the tile grid alone
"env_zone" - for the zones
"all" - for everything.

Command format is:
"?tm draw [filter]"
"?tm remove [filter]"

Default (when unspecified) filter for drawing is "tile"
Default (when unspecified) filter for removing is "all"
Toastery  [author] Apr 20 @ 1:08pm 
I was just about to start work to add this functionality to the mod... I opened up vscode, and saw that I already did haha, just never pushed it or uploaded it.

I'm going to test it works properly real quick, and if so, I'll push it here to the ws!
Puppsypip Apr 20 @ 6:10am 
could you make a version for the moon?
Puppsypip Apr 20 @ 6:07am 
They genuinely need to add this to the game
EdrionBaton Jan 24, 2024 @ 12:08pm 
Наконец-то.
thexboxpc1 Nov 12, 2023 @ 5:02pm 
that would be nice
Toastery  [author] Oct 21, 2023 @ 10:46am 
might update this to the version where it shows zones on the map soon. Just note that the zones shown only take into account positions, scale, and yaw rotations, they dont take into account the pitch or roll rotations. The command structure also slightly changes, but nothing too drastic, existing commands still work.
Blue Bandit Oct 19, 2023 @ 12:02pm 
Best thing on the workshop.
Mr Lennyn Sep 5, 2023 @ 8:49am 
This be super useful bro
Echoless Aug 27, 2023 @ 7:20pm 
Sick!