Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Moon is now supported
- Improved speed of drawing, and made it sort what to draw based on distance to player
- Added the ability to draw just the grid, via "?tm draw tile_grid"
- Added the ability to draw zones, via "?tm draw env_zone", or "?tm draw all"
- Added the ability to remove by the same filters.
List of filters:
"tile" - for the tile grid and tile labels
"tile_grid" - for the tile grid alone
"env_zone" - for the zones
"all" - for everything.
Command format is:
"?tm draw [filter]"
"?tm remove [filter]"
Default (when unspecified) filter for drawing is "tile"
Default (when unspecified) filter for removing is "all"
I'm going to test it works properly real quick, and if so, I'll push it here to the ws!