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To gain DEX you need to fulfil the prerequisite to trigger a DEX stat gain roll. Which are:
* Killed with an aimed shot (at least one aim)
* Killed with an aimed melee attack (at least one aim)
* Successful stealth kill
* Killed with a throwing knife
So if you run around guns blazing with burst firing weapons and rarely aim, let alone kill with aimed shot. Then its very likely that you almost never trigger a roll against a DEX stat gain and therefore as well dont see much DEX increases.
For me on the other side, who plays almost exclusively all maps with stealth and stealth aimed kills. Mex DEX already got like 30-40 points within the first 4-5 levels.
I could not identify any problem or conflict with update 1.5.
Patch 1.3 destroyed many mods it took more than 2 weeks for me to resume playing. I am seeing the same thing again.
I am starting to unlike Haemimont . . .
Unfortunately, Haemimont has once again changed the way mods interact with existing game code. It almost seems like they are trying to break mods on purpose :(
On top of that, the Mod Editor is a buggy mess and does not save to the files what you see in the GUI. Needed to find a workaround and hopefully it works for you es well.
Ran a short test and Mod should be fine for game version 1.4.....for now...until they break/change things once again