RimWorld

RimWorld

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Stuffable Tool Cabinets
   
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Mod, 1.4
File Size
Posted
Updated
259.252 KB
Aug 4, 2023 @ 11:10am
Sep 8, 2023 @ 2:14pm
3 Change Notes ( view )

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Stuffable Tool Cabinets

Description
Sick of that old green steel tool cabinet? Yeah, me too. Now you can make tool cabinets out of stuff!

The original recipe was 200 steel; the new recipe is 50 steel + 150 woody or metallic stuff.

Bonus feature: Stuffable tool cabinets can be painted! Want a pink wooden tool cabinet? You can have it!

Important Information
Adding this mod to a save game already in progress or removing it from a save game already in progress will generate some scary-looking but harmless errors.
  • If you add this mod to a game where you've already built a tool cabinet then you try to deconstruct that tool cabinet, you'll get an error message saying "Cannot get AdjustedCostList for ToolCabinet with null Stuff." It is safe to ignore this error.
  • If you build a stuffable tool cabinet then remove this mod from your game, trying to deconstruct that tool cabinet will give you an error message saying "Got AdjustedCostList for ToolCabinet with stuff [some stuff] but is not MadeFromStuff." It is safe to ignore this error.
Acknowledgments
Portions of the materials used to create this mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not endorsed by Ludeon.

[github.com]
[github.com]
[discord.gg]
[ko-fi.com]
19 Comments
Hermann Oct 30, 2024 @ 9:32am 
works fine with 1.5
LKFAdam Aug 31, 2024 @ 1:09am 
Can we please get an update for this if you find the time for it? It's such a nice quality of life mod.
Solarius Scorch Apr 27, 2024 @ 3:33am 
An update would be nice. To a layman like me, the mod looks simple and should work, but it's always better to be sure. So, please consider updating.
Michael Tiberius Sep 30, 2023 @ 11:45pm 
Thanks for the mod. Would love to see it store components, cloth, ect.
Wheazzy Sep 17, 2023 @ 6:31pm 
This \/
Victor Aug 25, 2023 @ 5:37pm 
Hyomoto Aug 10, 2023 @ 6:53pm 
I don't really see it that way. I mean, what are we doing? We ... make the tools with our bare hands? Plus, cabinets are more relevant to *cozy* colonies who don't want to sacrifice a bunch of space for multiple tables. After all, two workbenches are faster than one with two cabinets. This is cheaper either way, but I figure it's worth asking who we're trying to "balance" around: someone with enough materials to build cabinets for every workbench and won't care, or people who like tightly packed multi-function spaces? In either case, expense isn't some grand balancing feature. The real value of pulling steel out is further stretching out early game local sources.

But I'll offer up an alternative: the tools are part of the workbench. The tool cabinet only represents the efficiency that comes from having central, organized storage. This is why they can be shared among different tables.
jefferyharrell  [author] Aug 8, 2023 @ 8:35am 
Just to emphasize that I'm taking this feedback seriously, here's the github issue I've opened on the subject. I'm going to experiment with some different recipes and see what "feels right." The point about having to make the tools to go in the cabinet really resonates with me, so I think a recipe change is definitely coming soon.

https://github.com/CaptainArbitrary/StuffableToolCabinets/issues/7

Thanks to all who've commented. Feel free to comment on the github issue if the urge strikes you.
Darkequation Aug 8, 2023 @ 1:34am 
Wow who could've thought we don't have waste precious early steel on cabinets
TapDancingYimmy Aug 7, 2023 @ 11:24pm 
Request to make the tool cabinet marriable.