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and, then shouldn't that be "Food Plant"? That's what the game calls plant products, and "Plant Food" implies food for[/o] plants. Another way that makes sense would be "non-flower plants", or some such.
ANd, can't wait for whatever you decide!
2 and 3. I am unsure if I should do that. It is relatively easy to farm anima grass with a few meditating colonists. And the market value of the ancient perfume is not too high so you should be able to get quite a few of them once they appear as a reward. I will consider making the times longer though.
4. Will do.
1. what's "plant food"?
2. Ancient Perfume, being a quest thing, should last a bit longer I think (5 days?)
3. The anima one, being made of a semi-archite plant, should also last longer (2 days?)
4. Could you put a link beneath the Anima one to the "More Plant Products", as it's basically an optional dependency?