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Blood loss isn't deadly
   
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Mod, 1.4, 1.5
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23 Ιουλ 2023, 0:25
12 Απρ, 21:16
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Blood loss isn't deadly

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Blood loss isn't treated as lethal when the pawn is not bleeding, no more "Medical Emergency" for nothing...

[ko-fi.com]
9 σχόλια
Meme Goddess  [Δημιουργός] 1 Δεκ 2023, 15:36 
@MercuryRiver I've considered that before, it always annoyed me that I would get a medical emergency when their infection was 80% with 96% immunity... I might update this mod at some point with that feature
MercuryRiver 1 Δεκ 2023, 8:04 
This is soooo helpful, I wonder if you could make something similar for those at "deaths door" for infections that they have enough tending to become immune to before it kills them. This is the other misleading health notification that keeps messing me up ha
Anyway thank you so much for this!
BloodyWolf1213 11 Οκτ 2023, 13:41 
Could you also remove the Medical Emergency Warning for animals by "Animals Logic"?

Also, This should be base game... I lost a prisoner to infection (that could've been amputated) because the stupid harmless warning overlapped It, So I'm giving this an award
Meme Goddess  [Δημιουργός] 30 Ιουλ 2023, 16:26 
@FoxoManiak Right? I'd panic every time I saw it, then notice it's just blood loss. Or, even worse, I'd ignore it and someone else would die :steamsad:
FoxoManiak 28 Ιουλ 2023, 13:31 
Very nice, no longer will I have to be on high alert for a day everytime someone bleed a lil too much!
Meme Goddess  [Δημιουργός] 23 Ιουλ 2023, 16:25 
@Victor Nope, it only checks the sickPawns list for anyone with blood loss and removes them from the list if that's the only life threatening hediff on them. Shouldn't really affect performance
Victor 23 Ιουλ 2023, 16:15 
Does this affect performance in any way?
Sir Luis 23 Ιουλ 2023, 12:58 
subbed n thanks
CTH2004 23 Ιουλ 2023, 9:50 
nice! Not very realistic (as if you lose a lot of blood, that's bad, even if you stop bleeding), but definitely useful and nice!