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Toxins
   
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Mod, 1.4
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338.588 KB
20 JUL 2023 a las 9:56
1 nota sobre cambios ( ver )

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Toxins

Descripción
A mod that expands on toxic theme a bit by adding toxins to the game.





Compatibility:
Biotech: Toxalopes are milkable and give toxins. All toxic weapons, apparel and other items use toxins in their recipes.
Tox Popper: Tox popper uses toxins to be constructed.
pphhyy's Tox Weapons: Tox weapons use toxins to be crafted.
21 comentarios
Евген Мяо 26 ABR a las 12:32 
О, это не проблема, спасибо.
Много чего не обновилось еще, поэтому пока-что на 1.4 играю)
Romyashi  [autor] 26 ABR a las 11:30 
@Лейтенант Смайли Да, русский есть, но мод не обновлён до 1.5.
Евген Мяо 26 ABR a las 11:08 
Some of your works have Russian language support, does this one have it too? I would like to play with it, but I don't speak English very well.
Romyashi  [autor] 15 NOV 2023 a las 8:15 
@Lekoda All it does is gives a pawn a toxic buildup hediff. If wasters benefit from it, then yes, otherwise probably not.
Lekoda 15 NOV 2023 a las 7:37 
Do wasters benefit from injecting themselves with toxin?
Romyashi  [autor] 4 NOV 2023 a las 3:45 
@node118 I'm unsure. Maybe. Not confirming though.
node118 4 NOV 2023 a las 3:18 
can toxpods grow in pollution?
CrackaJack 2 NOV 2023 a las 16:52 
if it just reduces tox, cant it be a regular vanilla drug? then ppl could use it themself
TurtleShroom 23 OCT 2023 a las 10:43 
I don't think so, but I think that's a pretty dumb reason to include a Dependency. Do as you wish, though. (I do suggest that you add the surgery as an option, so that people without the Mod can enjoy the Antidote, too.)
Romyashi  [autor] 3 OCT 2023 a las 13:45 
@TurtleShroom Would pawns be able to use the antidote on themselves if this was a surgery?