Total War: WARHAMMER III

Total War: WARHAMMER III

332 ratings
Build New Settlement (Camp)
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Tags: mod
File Size
Posted
Updated
2.478 MB
Jul 15, 2023 @ 5:32am
Jun 28, 2024 @ 3:45am
25 Change Notes ( view )

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Build New Settlement (Camp)

Description
This mod disguises the ogre's camp as a major settlement of other races to realize the function of building a new settlement. The new settlement has 5 level buildings and 10 building slots, applicable races: Empire, Cathay, High Elves, Dwarf, Bretonnia, Lizardmen, Kislev, Chaos Dwarf, Dark Elves, Vampire Counts, Skaven, Tomb Kings, Vampire Coast, Greenskins, Khorne, Tzeentch, Slaanesh, Nurgle, Chaos Warriors, Norsca and Wood Elves.

How to create a new settlement: Click the button <Build New Settlement> on the right side of the army recruitment button bar to build a new settlement at the current location. The first settlement will cost 6000 funds, and each settlement will spend an additional 2000 funds thereafter.

Only effective for player.

The name of the new settlement on the map is the name of the stationed lord, which can be changed by modifying the lord's name.

Multiplayer campaign not available.
177 Comments
warbossrok Mar 29 @ 1:43pm 
Arthas Mar 26 @ 11:11am 
什么时候希望能做个所有次级城全变为独立的主城,类似罗马2的这个mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2722617609
warbossrok Mar 23 @ 7:47pm 
@通马桶的大头目 you can post on github or pastebin.
Kane Beckett Mar 23 @ 7:02am 
@通马桶的大头目 Really glad hearing from you. Why you do not link it here and post a mod based on this and collect endorsements? I am sure so many would appreciate this mod, cause it is really the only mod which is allowing to create settlements. A feature which is totally missing in the newer TW Games :)
通马桶的大头目 Mar 22 @ 6:20pm 
@Kane Beckett I have changed it to an ogre's camp, which can build buildings normally and recruit soldiers even when the army approaches. In short, he already has what the ogre's camp has. I know you foreigners don't have Baidu Cloud, how can I send you the files
Kane Beckett Mar 22 @ 4:13pm 
@通马桶的大头目 I hope you will be successful. I failed totally. Hope you can repair it :)
Kane Beckett Mar 22 @ 4:10pm 
Also crashing for me ...I pray for an update :(
通马桶的大头目 Mar 19 @ 5:57pm 
问题表单:military_force_type_deature_junctions,里面:force_type,原版是:force_camp,CA没给这种军队状态,我统一改成了ogre_camp(食人魔营地),记得把"自改二字去了",否则建成按钮不显示,目前还有贴吧回复说混沌矮垛子升级不了,因为没有材料,我没买DLC,不知道混沌矮垛子升级啥要求,只能再研究研究了
通马桶的大头目 Mar 19 @ 5:51pm 
原版问题是这几个文件里的,force_~,这个不是CA给游戏里有的,所以只要试图从原版入手的话就必定闪退,推测可能是在LUA脚本里CA关闭了接口。有个作者“魏王”在B站发布了一个mod"营地遭遇战",里面那些营地基本上都借鉴了“商队”等原版就有的机制,而不是像这个作者一样重新自创了一个,所以要想交换驻军的话还得等原作者自己改改,我不会LUA脚本,还想自学一下自己做
通马桶的大头目 Mar 19 @ 5:49pm 
这是我自己改了后的,改成了食人魔营地,可以当作营地部署,一直不知道作者是谁就只能魔改了,地址在下面的网盘里,推荐二楼的取消人口限制的改进版,无人口直接升级 https://tieba.baidu.com/p/9533772257?share=9105&fr=sharewise&see_lz=0&share_from=post&sfc=copy&client_type=2&client_version=12.79.1.0&st=1742431630&is_video=false&unique=D7709CE1B9179A6A97C046CD3074AF5C