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@Pong I am unable to replicate this bug (although I am using redux). It may be an issue with how the seed item definition for oats is being generated, or something that may have been fixed since you reported it.
@Monkey Magic While a great idea, such a function would require delving into the deep abyss that is hauling logic, which is a task far beyond me at this point.
It's not the ideal solution but what I do is have a room for extra seeds and keep the door locked :)
a bunch of people asked for integration, thanks!