Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However we're convinced there's an issue at hole 9. We're decent players and tried this map with 'HIO only' rules where you reset after each stroke until you get a hole in one and it was going well until hole 9. That hole is borderline impossible to get a HIO. It took each of us 915, 1296, and 2292 strokes to HIO. It requires sub-pixel aiming precision, exact camera elevation/zoom, and a bit of right spin to do it. We've done some seriously difficult maps before and nothing was even remotely close to being this hard. Perhaps something changed with GWFY physics between the time this was released and today but I think it might be worth looking at because the map is described as having HIO opportunity on every hole and that seems unlikely for most players at hole 9.
The rest of the course was a really nice challenge though and we'll continue to look forward to any new content from you.
e.g. on flat ground i'll bounce off something, or seams between walls that aren't noticeable that i bounce off awkwardly
Try also this one: https://steamcommunity.com/sharedfiles/filedetails/?id=2898444441