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I haven't been able to replicate the problem with the missing Assassin head, it looks fine on my end. I would suggest re-testing it with all other mods uninstalled to see if the issue is still there.
My guess is you guys have another mod which is causing a compatibility issue. If you can figure out which mod is causing the conflict then let me know and I will look into it, otherwise I can't really help you.
Thanks Komogi!
Someone on the Steam forum told me to try and turn off the tomb mods I used as it may be when an enemy tried to cast a new spell from a mod.
So I did that, and it all works now.
I only used two tomb mods, including this.
So hope you might want to look into it :)
A link to my clg log file from the game if that can tell you anything.
https://drive.google.com/file/d/1cZPNC28OvGSsISdnJqpTy-NQqgbacMXV/view?usp=sharing
My mod list.
Age of Giants: New Powerful Tomes (No DLC)
Cloak and Dagger Tomes [2.0]
Item Forge Deluxe
ExpandedCulturalUnits
Merchant Shops
Wondrous Item Pack
More Traits
Age of Colors
(Primal Updated) Late Tier Cultural Units