tModLoader

tModLoader

206 ratings
Magic Shark Mixology
3
2
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English, Spanish
File Size
Posted
Updated
5.295 MB
Jun 9, 2023 @ 9:03pm
Apr 13 @ 11:10am
11 Change Notes ( view )

Subscribe to download
Magic Shark Mixology

Description
- Magic Shark Mixology -

Magic Shark Mixology is a small vanilla-themed mod that adds fun weapons, NPCS, and mechanics to the game!

New Additions!:
- New 'Mixologist' Town NPC!
- 7 Functional 'Sodas' with unique Bubble-Popping Mechanics!
- Shark-themed weapons & vanity sets!
- & More!

Content is Post-Skeletron, hang around the ocean for a bit!

If you have any questions, bug reports, or just wanna talk, visit my Discord and give me a ping!
Discord: https://discord.gg/9FVfVyQPWu

Oh and, thanks for playing the mod :)

Contributors:
riveren
David F Dev

Translators:
Lashie7w7 (Spanish)

Changelog (v0.3)
- Huge soda overhaul, thank you David F Dev!!! <3
- Multiplayer stability!!
- 2 New Hardmode Sodas!
- Improved Mixologist localization
- New decorative tiles

(v0.3.3)
- Spanish Localization (Courtesy of Lashie7w7!)

(v0.3.2)
- Redesigned Mixologist

(v0.3.1)
- Fixed hammers, whoops.

Look forward to new updates!
If you're interested in helping with localization, contact me!
Originally posted by tModLoader MysteryMod:
Developed By riveren
67 Comments
FoxDog Apr 20 @ 7:37pm 
I also noticed that the webbed Mixologist also has a blank entry if you want to remove that one too. The regular Mixologist and hammerhead entries seem to work fine. (Also love your mod btw)
riveren  [author] Apr 20 @ 9:16am 
i'll probably just remove the bestiary entries for all of them, thanks for alerting me! <3
FoxDog Apr 19 @ 4:27pm 
Just so you know, there's a small bug in this mod where the bestiary entry for River doesn't show the sprite and there are also blank entries for the bubbles caused by the soda. This isn't a major bug or anything but I just wanted to make sure you were aware of it.
atryda007 Apr 15 @ 11:23am 
Alright, that's interesting to know, thanks!
riveren  [author] Apr 15 @ 7:54am 
sprite change was necessary more than anything :P but i am much happier with the sprite either way! <3

also the river npc is just a debug npc! but if you REALLY want to summon them, move the mixologist into a graveyard
atryda007 Apr 15 @ 1:57am 
Good mod. Sprite change was unexpected, but not unappreciated. Just one question:
Is the other NPC (River) accessible at this point? She works as an NPC if manually summoned, though I never had her spawn naturally. I assume her spawn has something to do with the graveyard biome, just that I've never seen her appear before.
riveren  [author] Apr 11 @ 10:24am 
sorry for the (very) late reply, glad you like the mod pinkowishalex! the bubbles spawning around the player is an intentional gameplay decision, as being forced to reposition yourself to pop them is the tradeoff. though, if i ever get around to adding new items, i'll consider your idea! thank you :)
pinkowishalex Jan 17 @ 9:39am 
super cool. the bubbles is such a cool and engaging idea, its such a great twist on boring old classic regen. though, i think it would also be cool if the bubbles didnt spawn from you, but rather they spawned from you hitting enemies, from the points of contact wherever you hit the enemy. i think that the little bit of extra work especially for the ranged classes that always need the extra health would make it a bit more engaging and balanced and IMO be the last little bit this awesome idea needs
Supreme Maid Calamitas Jan 1 @ 7:55am 
wow I just found your mod recently, very cute.
Cubbster2 Dec 30, 2024 @ 9:47am 
magic skin, okay? :steammocking: