Crusader Kings III

Crusader Kings III

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Divine Intervention Cheat Menu
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25.438 MB
8 JUN 2023 a las 8:59 a. m.
12 MAR a las 12:09 p. m.
105 notas sobre cambios ( ver )

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Divine Intervention Cheat Menu

Descripción
Important
In order to pin characters for edit, you must enable interactions via the character interaction menu (right click on a character) this will also give you access to all of the character interaction cheats. In order to open the main cheat menu window, you must click on the skull icon to the bottom right of the screen, just above the map mode buttons.

The mod is achievement compatible, all features should be fine to use and still have achievements enabled aside from debug mode button. Enabling debug mode will remove the ability to earn achievements.

Features
  • Directly effect characters by right clicking on them and selecting an available option. Most debug options are available, as well as some unique options I've added.
  • Pin characters for edit by right clicking on them and selecting who should be effected, then open the main cheat menu window.
  • Open any of the cheat window options, including character editor, pinned characters, character spawner, and army spawner.
  • The character editor offers many cheats that can be applied by default to the player character, or by checking the "pinned" checkbox, to all pinned characters.
  • The pinned character window will show you all currently pinned characters, along with crucial information about the pinned characters. You can use various buttons on any of the pinned characters to effect them in different ways, including adding or removing gold, piety, or prestige.
  • The character spawner offers several toggle-able options such as gender, as well as the ability to change how many characters to spawn at once, and their age. Options for characters to spawn include children, siblings, councillors, as well as specialized court positions.
  • The army spawner offers the ability to spawn in a custom number of any men at arms unit in the vanilla game. In the future, it may be possible to create mixed men at arms units, that consist of several types of men at arms in one unit, but currently it's one type per unit.
  • The artifact creator includes a list of all pinned character's artifacts, which you can steal, destroy, edit the description, and view the history of. The menu also allows you to select from all available types and qualities of artifacts, and spawn it for a selected character (chosen from the pinned character list when the menu is opened).

Important Links
Github Repository
[github.com]

Recommended Mod: Scrollable Character Interactions


Issues
If you are having any issues when playing with overhaul mods, try moving this to the bottom of the load order. Any mod that adjusts the character interactions will not be compatible with this mod, as it will crash the game when right clicking a character, this is an easy fix, but requires a compatibility patch for each problematic mod.
If you encounter any kind of bug or issue, feel free to post about it in the bug reports discussion https://steamcommunity.com/workshop/filedetails/discussion/2986538297/4295943164871750599/
If the mod doesn't seem to be loading, or you are having crashes, reference this troubleshooting guide.
https://steamcommunity.com/workshop/filedetails/discussion/2986538297/6051221329352141318/

Compatibility Patches
A Game of Thrones
https://steamcommunity.com/sharedfiles/filedetails/?id=2996152542
Elder Kings 2
https://steamcommunity.com/sharedfiles/filedetails/?id=3106664868
Princes of Darkness
https://steamcommunity.com/sharedfiles/filedetails/?id=3022680980
Better Rhomaioi - A Byzantine Empire Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3079595481
Mythic: Holy Light Descends
https://steamcommunity.com/sharedfiles/filedetails/?id=3023963469
Paradox Mod Page
https://mods.paradoxplaza.com/mods/64089/Any

Translations
中文 included in 集成汉化 · | 收复失地 |
https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213
Русский Язык by Cpt. Tomilin
https://steamcommunity.com/sharedfiles/filedetails/?id=3041996936
Française included with the mod, thanks to tarkain.
한국어 by 가든
https://steamcommunity.com/sharedfiles/filedetails/?id=3255694825
ภาษาไทย by TonWazza
https://steamcommunity.com/sharedfiles/filedetails/?id=3377265191
In Development
Planning to implement custom, mixed, men at arms unit types in the army spawner.
If you have any suggestions for new features, please don't hesitate to mention them in the comments, or the suggestion discussion.

If you're interested in getting priority feature requests, or just sending some appreciation my way, here's my patreon. https://www.patreon.com/lithane
Or here's my ko-fi https://ko-fi.com/lithane

Credits
Drew a lot from Daddy Pika's Cheat Menu: https://steamcommunity.com/sharedfiles/filedetails/?id=2216746850
Discusiones populares Ver todo (7)
296
21 MAY a las 2:53 p. m.
FIJO: Suggestions
Lithane
72
19 ABR a las 6:59 p. m.
FIJO: Bug Reports
Lithane
43
11 MAY a las 9:23 a. m.
Custom Modifier Requests
Lithane
2,085 comentarios
Lithane  [autor] Ahora mismo 
Not abandoned, just haven't really been motivated to work on it recently. Plenty of plans for whenever I do get around to updating though.
Lachrimae hace 3 horas 
@Skyblade I get that it's not updated for every update. If it works it works. But I'm asking because there was literally a massive new update with a bunch of new systems and everything over a month ago and I was asking if it is still going to be updated for that because all i saw was that the last update was march and there's this new thing with tons of new stuff that isn't in the mod. So i was checking if this was abandoned or not or if there are plans to update to accommodate those new stuff or not
Lithane  [autor] hace 5 horas 
What do you mean by new strains?
hulkwwe hace 10 horas 
Please add new strains of the military generator.
Lithane  [autor] hace 13 horas 
@ Lost Nomad, the last time I played with it, the mod's diarchy options were broken.
fisto the robo hace 17 horas 
@lost nomad: start_diarchy triggers an error.log error message, it probably has been removed
Elirian hace 18 horas 
Looking forward to this getting a new update :steamhappy:
Lost Nomad hace 19 horas 
@Lithane
Looks like pdox replaced start_diarchy with try_start_diarchy though true to pdox form they have both of them in the documentation.

So either they have actually removed start_diarchy from the game code or are preparing to but they have definitely replaced it with try_start_diarchy in vanilla.

I confess I have not actually tried starting a diarchy from DI so it may still be working, I just noticed it in the error logs.
한달생활비 0달러 21 MAY a las 11:50 p. m. 
The mod needs to be adjusted for Khans of the steppe DLC. Upgrading nomadic capital (yurt), the herd size keeps on getting reseted to 0 in spite of the actual cost required for any upgrades.
StalinGaming 21 MAY a las 5:30 p. m. 
@Mr.Sunflower Looked at the photo, There is a box next to "pinned" above shrewd / to the left of " clear all traits" that has to be checked for anyone pinned to be modified