Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Gates of Steel (EARLY WAR CONQUEST VERSION)
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Tags: Mod
File Size
Posted
Updated
264.319 MB
Jun 8, 2023 @ 5:53am
May 4 @ 6:11am
281 Change Notes ( view )

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Gates of Steel (EARLY WAR CONQUEST VERSION)

In 1 collection by HOBOE
gates of steel mod collection/钢铁征服mod合集
21 items
Description
Part of the inspiration for this mod comes from another game:"Hex Of Steel"

The early version now requires a framework version as a prerequisite to synchronize many changes. Please note this change, which means applying the framework version together with early version---

discord link
https://discord.com/invite/aK3ehByAxc

General module characteristics: Both AI and players will only have units from the early era, 1939-1942, while infantry and weapons will also use the early era look

for example:

ALL infantry was replaced with early infantry, which equipped with more early weapon

The starting point of the technology tree is the new division tech tree system

Added some new off map artillery support for players

The defense team weapon around the flag point will have at guns and howitzers

1.Systematic modifications

tank hull down,you can find in Attack options,In the bottom right corner

Diversified cannon sandbags,Different types of cannon will now build different sandbags for Vehicle sandbags

Maximum camera height raised

Fixed light weapon damage, basic infantry will be killed after being hit 1-3 times at any distance

Unified modification of range/penetration depth scale for better combat experience

Changed player resources and AI attack strength

Killing any unit will no longer earn most points. Victory points will now only be earned by hold flag

2.Gameplay modification

Btr can supply infantry with light weapon ammunition in a small area

Auxiliary Infantry Special Infantry Squad Expansion number

Basic infantry can deploy sandbag,Small foxholes can be dragged out in a row like sandbags for construction

Units will now automatically attempt to throw grenades at enemy infantry more frequently

New off-map support

many new units

The 105-150mm level artillery will now adopt the AS2 artillery firing mode, and the artillery will enter a long cooling period after a rapid burst of fire

2-1 Difficulty buff

Easy difficulty:
Enemy--
Health 0.33
Shooting accuracy 0.33
Handgrenade throwing interval of 1.5
Health restored 0.5
Received damage of 1.0 within the cover
Probability of hitting inside the cover is 1.0
Probability of hitting when lying down 1.0
Friendly army--
Health value 1.5
Players--
HP 2.0
HP restored 5.0
Received 0.2 damage inside the cover
The probability of hitting inside the cover is 0.2
Probability of hitting when lying down 0.2
Normal difficulty:
Enemy--
Health value 0.5
Shooting accuracy of 0.5
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9
Friendly army--
Health value 1.0
Players--
Health value 1.5
HP Recovery 2.0
Received 0.5 damage inside the cover
The probability of hitting within the cover is 0.5
Probability of hitting when lying down is 0.5
Hard Difficulty level:
Enemy--
Health value 0.7
Shooting accuracy 0.6
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Friendly army--
Health value 1.0
Players--
Health 1.25
HP recovery 1.0
Received 0.75 damage inside the cover
The probability of hitting inside the cover is 0.75
hitting probability of 0.75 when lying down
Heroic difficulty:
Enemy--
Health value 1.2
Shooting accuracy of 0.8
1.5 consecutive bullets fired
Vehicle armor value 1.05
Vehicle Health 1.2
HP recovery 1.2
Received 0.65 damage inside the cover
The probability of hitting inside the cover is 0.65
Probability of hitting when lying down is 0.65
Friendly army--
Health value 0.75
Players--
Health value 1.0
Shooting accuracy of 0.9
Continuous firing of 0.7 bullets
Vehicle armor value 0.9
Vehicle health value is 0.9
Health restored by 0.75
Received damage of 0.9 within the cover
The probability of hitting inside the cover is 0.9
The probability of hitting when lying down is 0.9

3.Future plan items

more unit voice

more other New language troops,British Armored Division, Italian Forces, Polish Red Army,and so on

4.Division technology tree.
Players will have different division technology tree to obtain better or unique units

5.Now all countries have new engineering teams for building weapons
from anti-aircraft guns to anti-tank guns, and ordinary field engineers are randomly equipped with heavy machine gun deployment tools
for example:
fallschirmpionier build squad--------88mm_flak36

6.Note!

If mod does not update normally, please subscribe again

Mod follows normal game difficulty, if you want larger battle:
enhance mod

The enhance mod AI strength is enough. If you want more difficult, use this enhanced mod replace:
gos special crazy conquest mod

framework here:
framework mod

late war version here :
late war mod

few ai artillery patch:
early war Reduce artillery mod

italy and some other skin resource from: @mandingo
Men of War: Assault Squad 2-Epic Italian Skins

Author of some Fortification: @MrCookie

This mod has been integrated:
Improved Ammo Selection & Auto-medic & Random Weather