tModLoader

tModLoader

4,875 ratings
Starlight River
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
167.833 MB
Jun 3, 2023 @ 5:34pm
Nov 10, 2025 @ 11:03am
31 Change Notes ( view )

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Starlight River

Description
Now in Open Alpha!

Starlight River features...
Stunning and unique multi-phase bosses, challenging encounters, tons of unique weapons for every class, a dynamic and in-depth approach to buildcrafting, and tons of secrets.
Will you walk the path countless shattered civilizations left behind? Will you harness the energies that destroyed them? Will you claim Starlight and make it your own? Will you find the Armillary? Will you unravel the weave of fate? Or will you be forgotten, lost in the space between constellations?


Now releasing as an Open Alpha...
We're looking to get as much feedback as possible from our amazing community to help us continue driving the mod higher and higher towards its eventual full 1.0 release.
You can treat this as, by all intents and purposes, a playable release build. Just be aware that bugs are likely, and we're still working on a lot of content! We're doing this primarily so that we can expand the scope of our testing, and quickly polish and fill in the gaps in the coming months with the valuable feedback our community gives us.


Warning:
Like all content mods, Starlight River is best experienced as the main focus of a modpack. Do not report balance inconsistencies or progression skips when played with other large mods.
This is an open alpha release. Everything here is subject to change.
Report issues, bugs, etc here[github.com]
Join our Discord server for help and spoilers here[discord.gg]

Special thanks to...

Our developers:
Cultist, cynik, Doodle, egshels/minari/未成/original datsuzei writer, HeartPlusUp, IbanPlay, InchKing, Jax, Lunatix, Midnight417, Ming, Narnia, Nomis/Nomis 2.0/Nomis 3.0/Nomis Prime/Nimos Phrime/Simon Lime, QuestionMark, Salvati, Sbubby, ScalarVector/Scalie /Whip and nae nae ready *groan noise*, SkippZz, SnakeBlock, Sobi, Sok, SuperAndyHero, Tobias, TripleFate, Vinh, Wasabi

Our contributors:
Alena, Alexander D. Moon, Ariame, AwokenEngima, Blanc, Bravos, Calming, chloeforever, Cloud, CrownKing, Daim, Dan Yami, Delly, Darkpuppey, Davslav, Dominic Karma, Dual, Duranni, Energykid, Firel, GabeHasWon, Gallagade, Graydee, Iggysaur, Inkplasm, Invalid, JaceDaDorito, JellyFish, Lionspride, Lunatix, Monstrabot, Moonbee, Naom, Nat, Oli, OS, Pacnysam, pkpseudo, SammySemicolon, Santra, Schmo, Tomat, Trensient, Vectix, Void, Vroomy, Webmilio, WhiteIce, Xelo, Nox, Zoroarkcity

Our testers:
AP STP, Ace, Anarchy, Arkh, Bread (Kostya), Blind, BlurredTheLines, Cake, CantWontDo, CptZucchini, Davslav, Dottedboxguy, FuryForged, GalaxyNemesis, Gitgudwo, Hana, Invalid, JudeEgg, Krazysamurai, Lemmy, Max, Megasweave, Noddlescript, Onyx, ParchmentEngineer, Pope, RaisinJuice.Co, Velvet, Virukino, Waasephi, Yakumo

Our patrons:
123nick, Aidbutler6424, Chase G, Daniel Yacek, Dylan Goldstein, Ethos (Ali), FBI Webcam Surveillance/thumbtack, Farnik, Felipe Fresta, Flipolipo, Gehsteigpanzer, GlueThePengu, IgelHD, John Schassen, Kaid Bryce, Leone Nagasama, Leone Nagasama, Liuna, Lodi, LumiEvi, Mike Heng, Pixelatedfireball, Re4p3rKn1ght, Rel Darcae, Robenarcz, Scuzs, Sean Grissom, SleepyChann, Squid_Kid, Stay_Frosty, Stranger, TheBingeGamer, Tommy Huynh, Tristan Hinkins, Tucker, Tyler Krahn, Winteresce, WrathOfOlympus, cullen earl, jaja, solo, tooSlyk, woshkins, zombie wolf, 501warhead, 8-Bit CornDog, A Sponge, AetherBreaker, Alessandro Glienke, Andrew Weber-Brown, Andrey Mogilnikov, Anton Filatov, Asteros TheGreat, Bart Zetten, Benny Baker, Blake Posey, Blub, Boshua, CBRTNK, Chad Webb, Charles Kropp, Charles Pisani, Cole, Cornelius Clay, Cristian Arsene, Dahbin Jung, Dan Finneck, Diegster, Doodled_lynx, Dow Zabolio, Drazden, Ererum, Ethan Harris, Ever Treadway, Garrett Cawley, Grylken, Haidex, Hero, Hyper Jinx, Italo Minussi Franco, Ivan Lopez, Jacob Newton, Jake Ryan, Jas, Jasper Strauss, João Gabriel, JudeEgg, Justin Packwood, Justin Trim, Killerjerick, Kinglue, Komaboi, Kristopher Georgia, Kyle Olaszek, Lightedflare, Lil Rice Paddy, Lukasz Sylwestrowicz, Lynncore, Marcel Wohlgemuth, NULL, Nicholas Korff, Not A Pro64, NotNessFromEarthbound, Ok Sneak, Orgiv, PaladinJackal, Paul Häusler, Phoenix Nemo, QRiosity, Rem Tan, RenkDev, Ryan Alan Fini, SWB, Samuel Gomez, Sande, Scrumlet, Sebastian Hawn, Seongbin Park, Serioustar, Silvis, Spencer Gilbert, SuperMage, ThePigeon, TitaniumNebula, TotallyThePope, Victor Bériau, WH0S, Wolf, Xc Gao, YouSnooze, Zealousmagician, beans, drowsy, edit edits, joshua, karachter, lassyTohno, man eating bear, mengEO, mitchell jury-dawes, mrmeee 123, paradise, 立衣 襟, nyang yu
Originally posted by tModLoader StarlightRiver:
Developed By Scalar, Egshels, and the Code Monkeys / Minari, Scalie, and the Shoehorned Vocaloid/ULTRAKILL/RoR2 References / Angela, Vector, and the Oblique Jokey Dev Team Names
Popular Discussions View All (165)
7
Nov 23, 2025 @ 9:58pm
Vitric Biome Player Freeze
Einrednatreb
29
Dec 18, 2025 @ 12:44am
PINNED: Frequently Asked Questions
minari
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Nov 14, 2025 @ 1:57pm
Vitric Biome crashes world gen
KitsuneOce
1,203 Comments
Jun 2 @ 8:34pm 
best mod ever:steamhappy:
May 26 @ 10:35pm 
wait nvm its compatible with fables, spirit reforged, thorium, origin, and fargo best of worlds
May 26 @ 5:01am 
please make this mod compatible with fables, spirit reforged, and thorium
May 26 @ 4:58am 
oh my god this mod is so laggy
May 12 @ 7:47am 
make multiplayer workkkk
May 11 @ 12:22pm 
This mod only issue is incompatibility with simple world gen
I would suggest to make your stuff gen first at early world gen steps than later
due most mods deal better with blocked structures spaces than Starlight

The main conflicts are Starlight River Dungeon cage and vitric desert.
!!!!
May 11 @ 12:05am 
UPDATEEEEEEEEEEEEEEEEEE
May 8 @ 4:23am 
Failed to create a world with Split mod, Spirit and Thorium.
Apr 25 @ 4:32am 
this mod is broken and has a wierd things going on for example bosses despawn and more
Apr 4 @ 11:55pm 
Unable to speak to Alican in multiplayer