RimWorld

RimWorld

65 ratings
Flintolcks Extended
   
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Mod, 1.4, 1.5
File Size
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1.593 MB
Jun 3, 2023 @ 3:22pm
May 11 @ 4:51pm
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Flintolcks Extended

Description
Now with vanilla defs! (...of questionable quality(pls help!))

Adds a variety of new flintlocks and cannons ripped from CE Guns and CE Armory.
For tech restricted runs in mind.

## Smallarms
- Flintlock Musket (bayonet)
- Flintlock Pistol
- Flintlock Blunderbuss
- Hand Mortar
- Flintlock Rifle
- Wall Gun
- brusting, infendiary and smoke bombs

## Cannons
- 12 Pounder cannon
- 12 Pounder Bombard
- Organ gun
32 Comments
al9000  [author] May 12 @ 4:25am 
it adds the defs from CE when CE not present
Does this include a research project for it such as in CE?
al9000  [author] Mar 3 @ 12:05pm 
RW move speeds and engagemrent ranges are veeeeery much not the same as irl, even with current values can rarely get off two shots at approaching enemy before contact.
al9000  [author] Mar 3 @ 11:56am 
I also love #realism that hyperfocuses on a detail ingoring it's context!
Sergentmarine Mar 2 @ 4:27pm 
Just saying that muskets flintlock guns should have a 30 second reload instead of their 5 second I believe they have in the mod, yes its not great to have 30 seconds of wait after shooting, but thats the thing about muskets, they do a lot of dmg if they hit but had a long reload
ALE199 Jan 2 @ 9:18pm 
why are the flintlock research industrial?
As-Sayyid El Cid Dec 28, 2023 @ 3:51pm 
ooff oh well, im playing it and it is cool, keep it updated sire :steamthumbsup:
al9000  [author] Dec 28, 2023 @ 7:41am 
uuuh.... sieges are annoyingly hardcoded unfortunately
As-Sayyid El Cid Dec 28, 2023 @ 3:27am 
Looks fun im looking forward to try this, does it work with rimedieval? Like could this be a replacement for mortar sieges events?
al9000  [author] Dec 1, 2023 @ 3:38pm 
need more details