Darkest Dungeon®

Darkest Dungeon®

366 ratings
The Dreamer
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
23.684 MB
Jun 2, 2023 @ 4:39pm
Feb 27 @ 8:44pm
28 Change Notes ( view )

Subscribe to download
The Dreamer

Description
Disclaimer

The Dreamer is a reimagining of the Revelations Knight, with altered art assets and entirely different stats and combat skills. This rework has been made with permission, and full credit goes to the original creators of the mod for allowing this redesign to exist.

The design philosophy of the Dreamer differs significantly from the Revelations Knight. The Dreamer is balanced around the vanilla Darkest Dungeon experience, and was designed to be easy to both use and understand. The current version DOES come with the boss featured in the Revelations Knight, but it is a camping nightmare encounter instead of a roamer.

The Dreamer is NOT compatible with the Revelations Knight, and having both enabled on the same save file is likely to result in crashes and/or bugs.

Localization

The Dreamer is currently available in english, chinese, korean, and russian. Other languages will only have english text (but not blue strings). If you would like to translate, message me on steam as soon as possible!

Thanks to 54NBB for the chinese translation!
Thanks to Ordinary Person for the russian translation!
Thanks to 이상적번역은이상하오 for the korean translation!

Introduction

"Dreams...figments of our imagination. Or are they?"

The Dreamer is a brand new class mod for Darkest Dungeon with fully custom sounds, art, and animations! A mysterious knight with a terrible secret, the Dreamer has come to the Hamlet in the name of redemption, looking to absolve herself of crimes long forgotten. But what else stalks in her shadow?

Combat Skills

The Dreamer is a mode based hero, with two forms: Dreaming, and Lucid. Dreaming is her default human form, where she is a protective hero with good supportive options but poor DMG and little ability to hit the back ranks. Lucid is her monstrous form, which has very high DMG vs any rank and strong mark synergy, along with a riposte that activates when below 25% HP. Switching between modes can be done by using her custom move skill.










Camping Skills






Additional Information
  • The Dreamer is religious.
  • The Dreamer comes with a full set of regular, CC, and CoM trinkets, along with some universal trinkets (not heads).
  • If the Dreamer lands a critical hit, she reduces the stress of other heroes by -2. This is in addition to the normal stress healing provided by a crit.
  • The Dreamer does not use any districts, and does not come with a town event.
  • Her canon name is Keller.

Camping Flashback

The Dreamer is haunted by an eldritch abomination which manifests itself at camp. At every camp, the Dreamer has a 50/50 chance to suffer a flashback where a boss must be fought. Only 3 of these flashbacks can occur per campaign, and each one awards a Dreamer specific trinket.

Note that the flashback boss has skills that you, as the player, must select the target of. If you enter this boss and believe you are softlocked - this is not a bug! You need to manually select a hero to be targetted!

Credits
  • 54NBB: Project Lead & Animator
  • Wellington: Sound Design & Equipment Icons
  • Vintage: Coding & Writing
  • TerkMC: Combat skill icons
  • Ordinary Person: Testing & Auxiliary Coding

Legal Disclaimer

This item and its contents are not authorised for posting except under the Steam account Vintage or 54NBB. Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios, and Red Hook is not responsible in any way, in full or in part, if this mod ends up breaking your save files and/or game.
65 Comments
Espresso Depresso May 25 @ 3:58am 
Fun class. I forgot about the night encounter so I was very surprised when it happened. It caused me to almost fail an apprentice dungeon with lvl 2s.
Peak Darkest Dungeon :D
Mykie004 May 24 @ 8:49am 
Cool mod ,been having a great time with the class.The self dmg from lucid i think is pretty justified a 12+ bleed stack would be too op without it. Btw is there like a list of the dreamers trinkets? I wanted to see her other trinkets since the once i've got have all been pretty cool.
Vintage  [author] May 15 @ 8:36pm 
Huh, she's missing kill_pill? Could've sworn I added that. Death's Door doesn't need a hero specific. I'll look into adding the barks.
LA MUERTE May 15 @ 7:52pm 
Question, will you update this mod's barks? She lacks a death's door and kill_pill (when chosen for the Heart of Darkness' sacrifice) lines.
Chimeric May 6 @ 9:48pm 
cool class idea but as others have said lucid is on par with hellion dmg wise but you die after two fights due to the stacking debuff. I end up doing more dmg in other stance with riposte. Any plans for an optional mod that addresses the debuff?

Would be cool if maybe those same stacks in lucid can be used in dreaming to do extra stress heal with shifting slash and use them up, you know something to encourage more back and forth between the two.
Asura (Capone) Apr 30 @ 11:28pm 
i love the concept but i think the penalty of the switch mode is excessive, If you could fix that aspect it would be great.
zecrayz Apr 13 @ 9:39am 
It's definitely a well sprited and animated class, and just good design overall, but it's ultimately incredibly weak and just not fun to play. The penalty for switching modes is completely crippling, to the point where you just instantly kill yourself being in swapped Lucid mode for 2-3 turns, and cannot swap back into Lucid mode for 12 rounds due to the penalty. It's just poorly executed and gets in the way of actually using the class and having fun with it.
Schraxt Feb 22 @ 4:44am 
It's a cool class, but the damage stacking is a terrible mechanic if you actually play the hero :(
Soul Jan 18 @ 7:56pm 
Man its fun but Just 3 lucid skills in 3 different fights in a row and bam 99% dmg taken for 12 rounds,and damage every time I use one, is too much of an annoyance to work with,gonna reduce a tad(not the length of it,but at least the damage taken,and nerf lucid a tad)

On a long dungeon its really feeling ridiculous how much self damage inflicted get with the damage taken % stack so hard. Prob cause I'm on stygian too it ain't helping Ik.

Also stress on transfo but no real advantage on use like say abomination heal or anything,feel a bit heh. I get risk reward but here it doesn't feel that good to go Lucid.

I get its basically a "Don't use Lucid too much" cause it is strong,but I feel like it'd be better to balance that part a bit rather than straight up just make the player feel like not using it at all unless its like,the final 2 fights/boss room.

Just my 2 cents on it,but overall its a cool class,don't get that wrong,Also the hp steal stuff would've been cool to implement
AndyYagami Dec 22, 2023 @ 5:09pm 
This is the most fun I've had with a modded class in a LONG while. I really love your vision for the class and am incredibly thankful you shared it with us.