Black Mesa

Black Mesa

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Zombie Fixes from Black Mesa: Blue Shift
   
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MODEL: NPC
Tags: Zombies
File Size
Posted
Updated
7.257 MB
Jun 1, 2023 @ 1:45pm
Jan 6, 2024 @ 10:46pm
2 Change Notes ( view )

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Zombie Fixes from Black Mesa: Blue Shift

Description
Material and model fixes to the zombie scientist and guard that were previously implemented in Black Mesa: Blue Shift.

Texture colors for these zombie types are now consistent with their human counterparts, and the guard's pistol has the correct material applied. Materials have been edited to be less glossy outside of the blood-covered areas.

Some changes to the zombie scientist texture were contributed by Pyromaniax which were originally part of their Zombie Scientist Consistency Fixes addon.
15 Comments
Citizen⁵  [author] Dec 7, 2024 @ 6:46pm 
it's already in Blue Shift, this mod is for the main game.

maybe I should change the title to clear up this confusion
VHsigil Dec 7, 2024 @ 2:53pm 
Does this work for regular Black Mesa or is it just for Blue Shift?
AcceL Oct 20, 2024 @ 10:01am 
does this fix the broken headcrab too? for the torso zombies
Big_bag_basket Sep 22, 2023 @ 1:52pm 
Why?
ЭндрюГОр Aug 10, 2023 @ 9:40pm 
all these models are simply outdated and new ones need to be created, this is not advice, but a statement of fact. so ...
Crash_Trooper Aug 6, 2023 @ 10:02am 
this is a nice fix from the bmbs could you port the crate from it to bm
Citizen⁵  [author] Jul 7, 2023 @ 8:00pm 
yes this is packed in a VPK
JohnTesticles Jul 7, 2023 @ 6:51pm 
vpk?
Thinking About A Sangheili Name Jun 25, 2023 @ 5:36pm 
I hope that there's a Blue Shift version for BMCE: Revised, i really like to see the Apache landing on the Landing Pad in Chapter 1: Living Quarters Outbound with a Black Hawk to make sense for transportation
racer Jun 4, 2023 @ 7:16am 
finally, a "zombie fixes" mod that actually corrects the color of the zombie guard's shirt