The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Aurora - Standing Stones of Skyrim
   
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6.167 MB
Aug 9, 2014 @ 10:11am
Feb 3, 2017 @ 5:05am
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Aurora - Standing Stones of Skyrim

Description
Aurora replaces the default standing stone effects with tactical and interesting new powers and abilities. Each standing stone comes with one passive ability and one active power.

Full list of Doomstones

The Apprentice
Ability: Eager Student
Spells are cheaper to cast. Novice spells cost no Magicka to cast.
Power: Void Seed
1/day: Rapidly regenerates Magicka, but may randomly teleport the caster and others nearby.

The Atronach
Ability: Corrupted Arcana
Spells are more powerful and cheaper, but Magicka does not regenerate other than by ending combat.
Power: Blood Price
At will: Transfers half of your current Health to Magicka.

The Lady
Ability: Lunar Familiar
You have a spirit cat familiar that fights for you and scales with character level.
Power: Eclipse
1/day: Marks a target for your spirit cat to attack, dealing more damage and taking less damage.

The Lord
Ability: Blood of Kings
Your attacks deal increased damage at high Health but reduced damage at low Health.
Power: Kneel or Be Knelt
1/day: Slams nearby enemies into the ground, dealing damage and rendering them helpless.

The Lover
Ability: Undying Love
Once every 30 minutes, you are resurrected when you take a killing blow from an enemy.
Power: Lover's Kiss
1/day: Chooses a target, granting the ability to summon the target to your side at any time.

The Mage
Ability: World Under Aetherius
Improves the effectiveness of all spells and scrolls by a small amount.
Power: Ascension
1/day: Choose one of three random spell schools, improves its spells for a short time.

The Ritual
Ability: Rebirth
Nearby corpses are reanimated under your control. Performing offensive actions breaks the spell.
Power: Life Swap
1/day: Swaps your current Health percentage with that of your target.

The Serpent
Ability: Star Curse
When entering combat, you and everyone else on the battlefield lose all Magicka and Stamina.
Power: Serpent's Hiss
At will: Target unaware of your presence is paralysed and loses 40% Health.

The Shadow
Ability: Blur
Increases your movement speed when you are in combat.
Power: Shadow Step
At will: Use the power of shadow to instantly teleport behind a target a short distance away.

The Steed
Ability: Explorer
Increases your movement speed when you are out of combat and reveals nearby landmarks.
Power: Bag of Holding
At will: Access an extradimensional storage space with infinite capacity.

The Thief
Ability: Finishing Blow
Your attacks deal increased damage against targets below a quarter of their Health.
Power: Blood Money
1/day: Gamble on the death of your enemy, gaining a payout depending on its Health when cast.

The Tower
Ability: Tower Key
Gain the ability to open a strong lock once a day and open weaker locks at will.
Power: The Dungeon
1/day: Nearby targets are trapped in a trance, unaware of their surroundings but invulnerable.

The Warrior
Ability: Ysmir's Scales
Upon entering combat, reduce incoming attack damage by 75% for a short period of time.
Power: Star of the West
1/day: Inverts your current Health, Magicka and Stamina percentages.

Aurora on the Skyrim Nexus

For more information and compatibility patches for popular mods, see:
Skyrim Nexus[www.nexusmods.com]
47 Comments
Enai Siaion  [author] Feb 5, 2022 @ 12:52pm 
So what changed?
Venom97vv Feb 5, 2022 @ 10:26am 
Worked great for a while, now its like the mods not there, I removed all mods i had gotten since this one, now the stones auto activate(with old abilities) as soon as i click them, no accept/do nothing popup :(
Saphiraa Jun 30, 2020 @ 11:16am 
Very nice:steamhappy:
Enai Siaion  [author] Apr 16, 2019 @ 4:09pm 
Because as I said in the post below yours:

> This mod is no longer supported; the new version is Andromeda, which does retain those effects.
Keulron Apr 16, 2019 @ 11:45am 
Can I ask why this is no longer supported?
Enai Siaion  [author] Nov 19, 2018 @ 9:56am 
Because their existence meant other stones were completely useless.

This mod is no longer supported; the new version is Andromeda, which does retain those effects.
AvastYeMatey Nov 19, 2018 @ 9:28am 
ok cancel my last post workshop did not have my mod activated after I subscribed, but have you removed the leveling faster for thiefs stone skills and or warrior skills, if so why why why?
AvastYeMatey Nov 19, 2018 @ 9:09am 
where are the abilities and powers once you have activated a stone, in your inventory/skills
Enai Siaion  [author] Aug 6, 2018 @ 9:57am 
Vampiric Drain isn't a novice spell. It's actually not any tier spell at all, which causes the display to default to novice.
Meat_Hook_Mommy Aug 3, 2018 @ 8:16am 
So I realized this on the SE version, but didn't know how to leave comments. The apprentice stone doesn't work for vampiric drain. Just so you know.