Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Port Lime - Iran
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165.715 MB
May 25, 2023 @ 12:38pm
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Port Lime - Iran

In 1 collection by Captain Lime
Port Lime Civilization VI Mods
26 items
Description
Well, this was supposed to be a part of the leader pass. Unfortunately there were approximately 17 catastrophes and I ended up redesigning this like twice. Iran to finish this one up, but by the time I finished the leader pass was… na der.





Do you like my mods? Do you want to see me make more of them? I do most of my modding work in a coffee shop, so consider donating something for some coffee if you like my work:

[www.buymeacoffee.com]

This mod requires the Ethiopia and Nader Shah DLC's, as well as the Rise & Fall and Gathering Storm expansions. It is mutually exclusive with the old Iran mod that Enigma and I made - and neither I nor Enigma will be supporting that in the future (not that we did a good job with support to begin with)! Sorry about that. Special thanks to everyone who assisted and aided in developing mod, over in the Civ VI Modding helpline! If you ever want to learn to mod, or if you just wanna look at the modding process, or if you just wanna hang out - this discord is for you:

[discord.gg]
24 Comments
Knoblauch_ Dec 22, 2024 @ 12:21pm 
I was also unable to get the Imamzadeh's culture and faith from trade to work. Playing as Nader Shah. Fun ability ideas anyhow, hope it will work in the future!
i love cute chinese boys :3 Jul 13, 2024 @ 5:37am 
Ismail Shah leader is not compatible with the SUI Generis mod because he doesnt have the Shahanshah culture trait when Im playing as him but Iranian Nader Shah has the trait
Dmozak Jun 21, 2024 @ 11:30am 
it would be really cool if you made a Scottish civilisation pack, one of the ancient cultures like the Picts or the old clans
SilverFG Jan 12, 2024 @ 8:55am 
I have been summoned, My modding enthusiasm went out the window with college and Uni work but i can look into getting these done since i have time off for a week. Will keep all posted on this and if the other tsl's need updating.
Captain Lime  [author] Jan 10, 2024 @ 10:45pm 
SilverFox was the one who made the patch mods.
🐺 SkyWolfy 🐺 Jan 9, 2024 @ 7:02pm 
I was asking because the EnigmaConundrum version has YnAMP support in description (even though it doesnt work neither). I dont really know who to ask, my general knowledge regarding CiV VI modding and the modding community is pretty much non-existent, i didnt know if i should ask the map-maker or the civ-maker so i asked here to make sure. Thanks for the quick response btw.

Any recommendation for who should i ask to make a patch for this or something? Would really appreciate it, thanks.
Captain Lime  [author] Jan 9, 2024 @ 3:09pm 
I don't support TSL maps - never had any luck with them. But I know some other modders have made additional mods to put in support. Try asking one of them?
🐺 SkyWolfy 🐺 Jan 7, 2024 @ 7:52pm 
So this civilization used or is supposed to be compatible with YnAMP and Play the World TSL right? But it seems not to work on any of the maps i tested it on, is it know issue and is there a chance for it to be fixed in the future? Would really love to be able to play/use this civ in our real world playthroughs.
Captain Lime  [author] Sep 24, 2023 @ 10:33am 
I do not take paid commissions - sorry about that.
automatiik Sep 23, 2023 @ 12:07am 
Hey Lime, love your mods. Do you take paid mod commissions? There is a mod in Civ5 I really wanted brought over.