Total War: ATTILA

Total War: ATTILA

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Rome Era Chapter 0: Vae Victis!- From the second foundation of Rome to the last Etruscan wars
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Tags: mod, Campaign
File Size
Posted
Updated
283.379 MB
May 23, 2023 @ 12:32pm
Jan 28 @ 12:31pm
8 Change Notes ( view )
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Rome Era Chapter 0: Vae Victis!- From the second foundation of Rome to the last Etruscan wars

In 1 collection by XxRedHornetxX/Resonare Romanorum
Rome Era
37 items
Description
Discord

https://discord.gg/S57Y6WTbTk

If the link doesnt appear send me a friend request

Rome era Serie


This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history.

LOADING ORDER:
1-Realistic Campaign
2-Chapter
3-All the other required mods
4- Extremely recommended ( but optional) for economy, food and technologies: https://steamcommunity.com/sharedfiles/filedetails/?id=396015150&searchtext=radious


Historical Context:

https://en.wikipedia.org/wiki/List_of_Roman_wars_and_battles

Changelog:

1- Roman units, emperors and generals total reskin. Celtic and german reskin. Iberian, Carthaginian and illyrian cultures were added.

2- Size increased( Startpos and campaign,Melee infantry 400, missile infantry 300, cavalry 120)

3- Historical startpos of Western Europe (392 bc). Accurate city names and walled cities from AE.

4- Diplomatic effects have been changed so now small factions will respect bigger ones, getting into deals easily. This wants to reproduce the real situation of the epoch where the small barbarian kingdoms tended to respect the more powerful Rome even if they had periodic wars. All roman factions share culture so as well with the other diplomatic changes you could be able to join another roman faction wihout conquering entirely.

5- Ai improvement, more changeling campaign where the Ai will be more aggressive. Nevertheless, this in hand with point 4 will reproduce in global, harder wars with the Ai but less common. So to win a war against will be harder than in vanilla but you will have wars with fewer factions( if you use diplomatics wisely)

6- 2 turns per year

7- New battle system with more realistic morale system as well as slower combat. The spacing of the German factions has been increased and the one of the Romans decreased, trying to reproduce a more historically accurate situation. I have just transpose one of my battle mods to this one, you can see the entire battle changelog here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2204246229&searchtext=realistic

8- Roman basic sword units can be recruited in regular cities and towns, and all of them have attacking testudo ability. Roman spear units limited. Auxiliary gallic units are also limited for Caesar's expedition.

9- Scripted wars:
390 bc (turn 3) Gallic invasion of italy and the sack of ROME
383 bc (turn 9) Illyrian invasion of Epirus
343 bc (turn 49) First Samnite war
340 bc ( turn 52) Latin war
326 bc ( turn 66) Second Samnite war
298 bc (turn 94) Third Samnite war
284 bc (turn 106) Etruscan wars
280 bc (turn 112) Pyrrhic war
264 bc (turn 145) First Punic war


10-Reclaim territories for the republic as and horde or take back Rome from the Gauls and restore Rome as a settled faction.

11- Roman manipular reform added: Roman hastati will start with spears and they will be upgraded to sword units.

Recomended alternative music mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2343508169&searchtext=rome


This mod is a redone of an old mod that was previously in the workshop called "Ancient Rome"



CREDITS :
Benjin
Celticus
Kagarino Kyre

AE team
76 Comments
adriushia37 Apr 30 @ 3:17am 
Hi, I don't understand why the names of most factions are not the ones they are supposed to be but instead are from vanilla game. Can somebody help please?
TrioTV_Twitch Apr 27 @ 12:03pm 
Hey m8,
first of all i'm sorry for my bad english, it's not my first..

So that's the problem.. I literally LOVE this collection of yours, but i'm facing some problems with battles. Well no, to be honest is just one problem, the Morale of the units, with random give up on my side. Are you aware about a softcore mod or similar? Or just some value to change?
popoloch Apr 25 @ 5:40am 
thats very sad could I do anything to make it happen, like donate? I'm just a student but that startdate is my dream
XxRedHornetxX/Resonare Romanorum  [author] Apr 20 @ 12:58pm 
sorry but it is not in my plans
popoloch Apr 20 @ 3:46am 
@XxRedHornetxX/Resonare Romanorum yes, 753 bc start datein the grand campaign map. would that be possible?
Happy Easter by the way:)
XxRedHornetxX/Resonare Romanorum  [author] Mar 26 @ 4:49pm 
It works, make sure you you havent loaded any other mod that breaks mine
k050390 Mar 26 @ 9:06am 
Impossible to play as Rome. Black screen immediatly
XxRedHornetxX/Resonare Romanorum  [author] Jan 30 @ 4:32am 
the required mods means exactly that, in the right you have a panel whre you can see the whole list of required mods.

No, just the mod of the link
Le Minion de Tramvaille Jan 30 @ 3:33am 
What do you mean "all the required mods" also the extremely recommended mod requires 2 other mods as well should I also download them and activate it on mods window or not ? Can you be spcific ?
XxRedHornetxX/Resonare Romanorum  [author] Jan 29 @ 2:07pm 
You are talking about the foundation of rome startpos? 753 bc in the grand campaign map?