Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Flying Wedge for Cavalry
   
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Tags: mod, Battle
File Size
Posted
Updated
98.446 KB
May 19, 2023 @ 8:54pm
Oct 13, 2023 @ 4:42pm
6 Change Notes ( view )

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Flying Wedge for Cavalry

Description
This mod gives the Flying Wedge ability to all cavalry in the Grand Campaign. Flying Wedge is significantly buffed so it hits like a truck that would make even Attila jealous. This mod also gives a general buff to the speed of cavalry/elephants/camels/chariots.


I removed the Wedge formation from all the infantry units that had it because they also got the benefits.
5 Comments
SenC Aug 12, 2023 @ 6:56pm 
haha, all good.
I see, I'm confused too, so I manually added them.
Thanks again for this mod.
oujosh29  [author] Aug 12, 2023 @ 10:57am 
Don't know how the update would do that, I only deleted the diamond and wedge formation
SenC Aug 12, 2023 @ 10:00am 
Thanks for the update.

I think you miss-deleted all pike formation skills by the update...
(with this mod off, pikes got their formation skill back, maybe it's not my mods conflicts, not sure tho)
oujosh29  [author] Aug 11, 2023 @ 11:20pm 
I updated the mods, thanks for the feedback.
SenC Aug 11, 2023 @ 4:54am 
Thanks for sharing.
It's a great and fun mod.
However, I got a bug for AI:

If AI cavalry got 2 formation skills, for example form_diamond and also form_flying_wedge, they won't be able to fight properly.
They will just standing still in fight and toggling between 2 formations.
I tried to delete half of cavalry formations, leave 1 for each, then it worked! AI cavalries start fighting properly.