Age of Wonders 4

Age of Wonders 4

110 ratings
Less Visual Clutter
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Tags: Interface
File Size
Posted
Updated
2.350 MB
May 12, 2023 @ 8:25am
May 15 @ 4:13pm
3 Change Notes ( view )

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Less Visual Clutter

Description
Removes or reduces majority of visual cues related to unit selection.

The game tends to use multiple neon highlights to communicate the same thing (hex highlights, unit outlines, banners, markers). It's a bit too much, I can see what I'm targeting just fine, thank you.

This is a follow-up to my Smaller Combat Banners mod and is best used in conjunction with it, but works fine as a standalone.

What it does:
- Removes majority of pulsating outlines around units on both strategic and tactical maps. Leaves some of the outlines displayed when hovering over a unit while reducing their opacity.
- Removes the red hex highlight on targeted units during fights.
- Removes the glowing hex FX from Shield Wall and Warding
- Reduces opacity for other hex highlights during fights (green, gold, purple and white).
- Reduces opacity for unit movement range and shooting range during fights.
- Removes the flowing hex portion of the unit selection FX,

Makes tactical battles slightly more cinematic and immersive.

Update 15/05/2023 - Removed the glowing hex FX from Shield Wall and Warding.
Update 16/05/2025 - Fixed the crash introduced with the Orge update. Removed parts of the unit selection FX.
34 Comments
Nemglan May 15 @ 5:18pm 
Long time no see indeed! :)

Holy shit thanks man! You just beat me to fix it by myself by mere minutes! At least I got some valuable modding knowledge this way xD

Awesome job with the hovering hex portion! That thing has been a sore to my eyes for too long!
Grumpy Old Dwarf  [author] May 15 @ 4:17pm 
Howdy folks, long time no see.

Fixed the crash, everything should be buttery smooth now, give it a go. Also, removed the obnoxious hovering hex portion of the unit selection FX, looks much better this way imo.
Aten Apr 7 @ 1:26pm 
@Aktuarus - A lot of mods don’t work since the Giant DLC, you’ll have to wait until the mod owner updates it or takes up the mantle of updating it until then
Aktuarus Apr 7 @ 11:00am 
This mod causes crashes for me when encountering neutral cities.
Aten Apr 2 @ 5:30pm 
Giant Kings broke most mods, this was a loss, sure someone will pick the mantle up
Virtus-H Apr 1 @ 7:18pm 
Yup, crashes after giant kings update (don't even have the DLC), when selecting free cities.
Simacan Apr 1 @ 4:28pm 
While this mod worked fine in the past, I'm just going to write that as of the release of "Giant Kings" this mod appears to cause a crash when inspecting free cities... no idea why the update interferes with it because it was working fine before.
⎝✧Wyrd Deofol✧⎠ Aug 23, 2024 @ 5:50am 
When i install your Mod, the movement grid with preview is not working anymore.
Nicol Bolas Jul 19, 2023 @ 3:37am 
i really love this mod thank you for making it. But its kinda hard now to see if you friendly fire your own guys when you dont see the red hexes on targeted units.
Could you upload a light version with just a reduced opacity for the red hexes?
Grumpy Old Dwarf  [author] May 27, 2023 @ 8:54am 
@アンジェル Haha, thanks!