Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Re: Life in a Different World from Zero Witch's Tea Party
   
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May 12, 2023 @ 2:51am
Aug 21, 2023 @ 5:25am
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Re: Life in a Different World from Zero Witch's Tea Party

In 1 collection by IthildinX
IthildinX's Re: Zero Mods
2 items
Description


  • Strong Lust Witch: Ekidona
    Civilization Ability: Book of Wisdom
    The opening of the game to obtain "Astrology" Eureka. A city with a "Sanctuary" will have the following effects:
    College and industrial area buildings can be purchased with faith. The city gains 30% of its Faith per turn in productivity.

    Leadership Abilities: Love, Dream, Hope
    A city with a Sanctuary will have the following effect: -1 Productivity for each Sanctuary that is adjacent to a Mine; +1 Productivity and Culture for each Sanctuary that is adjacent to a Mine.

    Leader Feature Zone: Sanctuary
    The productivity bonus of a region's proximity to a Sanctuary also provides faith value.
    The Great Prophet can create a religion in the Sanctuary. Culture bombs can be triggered. However, it is mutually exclusive with the Holy Land and cannot be built in the same city as the Holy Land.

    Leader's Building: Witch's Workshop
    Missionaries are allowed to be purchased. They can only be purchased with faith.

    Leader's Building: Witch's Workshop
    The productivity bonus extends to all downtowns within 6 cells that do not receive this building type bonus.
    It allows the purchase of Apostles, Masters, and Judges, as well as Martial Monks if they have the appropriate faith. These units can only be purchased through faith.


  • Jealous Witch:Shatila
    Civilization Ability: Death Return
    Whenever the city population reaches 8, all builders of that city's production receive an additional +1 build count. When the city population reaches 8, the city population is reduced to 1.

    Leader Ability: Invisible Hand
    Builders gain +1 build count. When city population reaches 8, the city gains a builder. When the city population is 1, the city gains +100% to all production.
    Productivity and food +15% when city population is 1 or more, or +10% for technology and culture if city population reaches 5. When the city population reaches 8, the city output will be increased by 5%.

    Leader's Zone: Shadowlands
    After unlocking "Apprentice", +4 Productivity. When the city's population reaches 8, all industrial buildings in the city are +2 additional productivity. When the city population is 1, +4 productivity in that area.
    Housing is provided based on the charm of the cell, but is mutually exclusive with the community and cannot be built in the same city as the community.

    Leader's Building: Witch's Workshop
    +4 Productivity for all cities within 6 cells. After researching the "Power" technology, this building gives the city an additional +4 culture value. This bonus can only be applied once in the same city, and building multiple buildings within 6 cells of the city center does not provide an additional bonus.


  • Angry Witch: Minerva
    Civilization ability: world regeneration
    If war is declared, +165% productivity (decreases by 33% every three turns).
    Whenever you are not at war with any civilization, buildings in Fist of Fury gain +2 Productivity and provide +10% Productivity to the city.

    Leader Ability: Oded Ragnar
    When a battle occurs, heals all damage and consumes an amount of faith equal to the damage. Whenever the healing effect is triggered, there is a chance that various natural disasters will occur. Units will not be damaged by natural disasters.

    Leader's Special Area: Fist of Fury
    Increases the lifesteal of adjacent units. If other units start moving from around the supply convoy, they receive a 1-point bonus to mobility.
    Fist of Fury is a defensive area with long-range attack capabilities, but is mutually exclusive with camps and cannot be built in the same city as a camp.


  • Ice Witch: Amelia
    Civilization Ability: Sensei of Ice
    When a military unit fights in a frozen earth or snow cell, +5 combat power. When wounded, it does not suffer a combat power loss.
    After fighting an enemy unit, it gives the enemy unit -1 combat power. Every third time, you get an additional -1 movement.

    Leader Ability: Micro-elven power
    The productivity bonus of the area adjacent to the Frozen Earth and the area on the snow also provides technology value. Each Frozen Earth or Frozen Hills cell within 3 cells of the territory of all cities provides the city with +1 Faith and +1 Productivity, and each Snow or Snowy Hills cell doubles the above output and provides an additional +1 Technology and +1 Culture.
    When there is a snowstorm, there is a chance that the city will receive +1 Food, +1 Faith, or +1 Culture for the Frozen Earth and Snow cells.

    Leader feature area: otherworldly academy
    Buildings in the academy receive a technology value equal to productivity and +1 technology value from each snow or snow hill cell in the city, but are mutually exclusive with the academy and cannot be built in the same city as the academy.

    Leader Feature Unit: Ice Witch
    Only one can be owned at the same time, with a unique reinforcement tree. It can only be purchased with faith value.
    No way to gain experience, with the title of Chief Executive Parker to gain enhancements.
    Every three attacks gains +1 combat power, and each era gains up to 15 combat power from this effect.
    When attacking, if you have enough Faith (Age parameter x 200), you will have a chance to summon a blizzard with your Faith. If you are killed, you will call a "Beast of Perpetual Frost" at the scene of death, regardless of your enemy.



We recommend subscribing to this mod to get the best experience with the leader's graphics. Sukritact's Civ Selection Screen
Popular Discussions View All (1)
0
Jun 3, 2023 @ 6:55am
錯誤回報(無法開始遊戲、有部分能力失效、etc.)
IthildinX
62 Comments
114514 Feb 22 @ 8:54am 
太超模了,除了每回合50加信仰的比那名居天子和不怕灾害的转转,其他的所有文明都拿这东西没办法,外交胜利甚至不用造自由女神像
114514 Feb 22 @ 8:41am 
把您艾米莉亚首都占了不会征服胜利请问是怎么回事
洛神赋长歌 Feb 15 @ 4:32am 
减移动力的DEBUFF是永久的吗?和平之后也没法移除?
IthildinX  [author] Jan 3 @ 10:11am 
外交圖不是很好找 能力的話有一些預案
__花晨月夕 Jan 3 @ 6:51am 
作者还会更新更多的魔女吗,色欲魔女,虚饰魔女那些:csdsmile:
DIO Oct 21, 2023 @ 12:20am 
真的很难不让人怀疑你们中的一个是长月达平,爱蜜莉雅亲闺女待遇。拿另一个逆天胡德MOD还是群岛海图限制神AI的发育才打赢解锁了战败CG,然后老丈人就把一大半的地图都冻成冰块了,给我震撼到了(非常好的还原,爱来自486和EMT的证婚人)
IthildinX  [author] Aug 26, 2023 @ 8:02am 
lua無中生有的單位吃不到城市生產給的buff
不過應該能吃大金之類的全局buff才對
下坠的翅膀 Aug 25, 2023 @ 9:47pm 
莎提拉的死亡回归,给的工人不吃任何的工人加次数。我回归了三次的城给了个4次的工人,但是当回合买的工人是9次(有封建主义政策卡),总督梁也不吃。 跟工人相关的只有个显示mod,把工人的使用次数以军事单位等级的ui显示出来的mod。按理说只是显示mod也不该冲突啊。(创意工坊id:2409116842)
IthildinX  [author] Aug 21, 2023 @ 4:41am 
地脈支援應該補上了
IthildinX  [author] Aug 8, 2023 @ 4:50am 
啊 因為它取代的是工業區 就算用SQL適配也頂多吃工業區的部份
下次更新我做個Criteria處理一下讓他吃兩份