Victoria 3

Victoria 3

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1.207 MB
May 7, 2023 @ 10:42pm
Feb 13 @ 5:36am
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Description
What does this mod do?
This mod rebalances the game by letting all countries discover base resources like Iron, Coal, Lead and Sulfur just like Oil, Rubber or Gold in the base game.
It also increases amount of lumber in places where it makes sense (Siberia, Amazonia, Congo Rainforest etc).
Discoverable Resources are distributed around the world based on historical data and proper balance, the mod doesnt give everyone everything, some countries are richer in certain goods and still lack others and will have to import what isn't mined in the country.
As the game progresses the amount of resources will increase overall, which will help solve the lategame worldwide lack of everything without giving you unlimited resources.
50 Comments
[Z] EMKP Mar 10 @ 7:43pm 
When will you make the randomized version?
@Grawr
Grawr  [author] Mar 10 @ 7:21pm 
yess
TurtleShroom Mar 10 @ 1:08pm 
Does this Mod still work?
HellFae Feb 13 @ 10:54am 
why the update?
[Z] EMKP Feb 13 @ 5:56am 
Yay!
Grawr  [author] Feb 13 @ 5:50am 
yes, it'd be pretty easy to make i can do it
[Z] EMKP Feb 12 @ 5:55pm 
Can you make a randomized version?
awxde Feb 1 @ 8:05am 
Crashes whenever Sepoy revolt happens. Very sad. (Can paradox please just attach this to a few different techs in vanilla)
OkaMoez Jan 27 @ 9:28am 
The state_regions in this mod are pretty out of date compared to the base game and need updating. I'm pretty sure it's causing a render crash for me. I'm testing updating them myself to see if that fixes the issue.
.·˚✧Luka✧˚·. Jan 14 @ 1:50am 
I kept crashing in december 1870 until I disabled this mod, either it's incompatible with my playset or it needs an update